/dports/games/xkoules/koules1.4/ |
H A D | gameplan.c | 158 if (nrockets != 1) in init_objects1() 182 nholes = nrockets / 3 + 1; in init_objects1() 223 nobjects = 3 + sqrt (level) * ((nrockets + 1) / 2) + 2 * nrockets; in init_objects1() 243 if (i < nrockets) in init_objects1() 259 nobjects = nrockets + 10; in init_objects1() 263 object[nrockets].M = APPLEM; in init_objects1() 265 object[nrockets].thief = 0; in init_objects1() 267 object[nrockets].live = (i < nrockets ? 5 : 1); in init_objects1() 268 object[nrockets].fx = 0; in init_objects1() 269 object[nrockets].fy = 0; in init_objects1() [all …]
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H A D | rcfiles.c | 105 fwrite (&nrockets, 1, sizeof (int), levels); in save_rc() 170 fread (&nrockets, 1, sizeof (int), levels); in load_rc() 171 if(nrockets<1) nrockets=1; in load_rc() 172 if(nrockets>4) nrockets=1; in load_rc()
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H A D | menu.c | 148 if(mouseplayer>=nrockets) mouseplayer=-1; in control_change() 152 if(joystickplayer[0]>=nrockets) joystickplayer[0]=-1; in control_change() 241 for (i = 0; i < nrockets; i++) in start() 272 playertext[1] = nrockets + '0'; in playerchange() 326 for (i = 0; i < nrockets; i++) in change_menu() 379 nmenu = nrockets * 2 + 1; in change_menu() 490 minim[0].number = &nrockets; in nmain_menu() 497 maxim[0].number = &nrockets; in nmain_menu() 551 nrockets = n; in setnplayers() 552 maxnplayers = MAXROCKETS - nrockets; in setnplayers() [all …]
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H A D | server.c | 146 for (i = 0; i < nrockets; i++) in extesions() 156 if (nrockets) in extesions() 330 for (i = nrockets; i < nrockets + n && i < MAXROCKETS; i++) in sreg() 335 nrockets += n; in sreg() 336 if (nrockets > MAXROCKETS) in sreg() 337 nrockets = MAXROCKETS; in sreg() 340 PUTCHAR (buffer + 1, nrockets) in sreg() 939 nrockets = 0; in server_loop()
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H A D | intro.c | 424 nrockets1 = nrockets - 1; in outro2() 464 for (z = 0; z < nrockets; z++) in outro2() 474 width = (200 * (nrockets - 1) * playy / MAPHEIGHT + 20 * (nrockets - 1)) / DIV; in outro2() 479 for (z = 0; z < nrockets; z++) in outro2()
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H A D | koules.c | 30 int nrockets = 0; variable 613 nrockets >= 1 ? object[0].live1 : 0, in draw_objects() 614 nrockets >= 2 ? object[1].live1 : 0, in draw_objects() 615 nrockets >= 3 ? object[2].live1 : 0, in draw_objects() 616 nrockets >= 4 ? object[3].live1 : 0, in draw_objects() 617 nrockets >= 5 ? object[4].live1 : 0); in draw_objects() 676 if (nrockets == 1) in rocket_destroyed() 678 for (i = 0; i < nrockets; i++) in rocket_destroyed() 1150 for (i = 0; i < nrockets; i++) in process_keys() 1253 for (i = nrockets; i < nobjects && (object[i].live || in creator() [all …]
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H A D | koules.h | 235 extern int nrockets;
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/dports/x11/xlockmore/xlockmore-5.67/modes/ |
H A D | pyro.c | 151 int nflying, nrockets; member 213 if (pp->nflying >= pp->nrockets) in ignite() 489 pp->nrockets = MI_COUNT(mi); in init_pyro() 490 if (pp->nrockets < -MINROCKETS) { in init_pyro() 495 pp->nrockets = NRAND(-pp->nrockets - MINROCKETS + 1) + MINROCKETS; in init_pyro() 496 } else if (pp->nrockets < MINROCKETS) in init_pyro() 497 pp->nrockets = MINROCKETS; in init_pyro() 508 orig_p_ignite = P_IGNITE / pp->nrockets; in init_pyro() 514 if ((pp->rockq = (rocket *) malloc(pp->nrockets * in init_pyro() 521 for (rockn = 0, rp = pp->rockq; rockn < pp->nrockets; rockn++, rp++) { in init_pyro()
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/dports/games/xkoules/koules1.4/historic/ |
H A D | koule.c | 64 int nrockets=2; variable 342 { object[i].live=(i<nrockets?5:1); in init_objects() 348 object[i].type=(i<nrockets?ROCKET:BALL); in init_objects() 349 object[i].M=(i<nrockets?ROCKETM:BALLM); in init_objects() 563 object[i].M=(i<nrockets?ROCKETM:BALLM); in creator() 600 for(r=0;r<nrockets;r++) in update_forces()
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/dports/games/xkoules/koules1.4/os2dive/ |
H A D | init.c | 212 nrockets = 1; in main()
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/dports/games/xkoules/koules1.4/svgalib/ |
H A D | init.c | 277 nrockets = 1; in main()
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/dports/games/openra/OpenRA-release-20200503/mods/ts/rules/ |
H A D | nod-vehicles.yaml | 56 …Description: Fast scout vehicle, armed with\nrockets.\n Strong vs Vehicles\n Weak vs Infantry, A…
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/dports/games/openra/OpenRA-release-20200503/mods/cnc/rules/ |
H A D | vehicles.yaml | 293 …Description: Fast scout vehicle, armed with\nrockets.\nCan attack Aircraft.\n Strong vs Vehicles,…
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/dports/games/xkoules/koules1.4/xlib/ |
H A D | init.c | 624 nrockets = 1; in main()
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/dports/games/wordwarvi/wordwarvi-1.0.4/ |
H A D | wordwarvi.c | 435 int nrockets; member 9062 level.nrockets++; 10523 if (kill_tally[OBJ_TYPE_ROCKET] >= level.nrockets) 10528 kill_tally[OBJ_TYPE_ROCKET], level.nrockets, inc_bonus); 11540 level.nrockets = 0;
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