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Searched refs:nrockets (Results 1 – 15 of 15) sorted by relevance

/dports/games/xkoules/koules1.4/
H A Dgameplan.c158 if (nrockets != 1) in init_objects1()
182 nholes = nrockets / 3 + 1; in init_objects1()
223 nobjects = 3 + sqrt (level) * ((nrockets + 1) / 2) + 2 * nrockets; in init_objects1()
243 if (i < nrockets) in init_objects1()
259 nobjects = nrockets + 10; in init_objects1()
263 object[nrockets].M = APPLEM; in init_objects1()
265 object[nrockets].thief = 0; in init_objects1()
267 object[nrockets].live = (i < nrockets ? 5 : 1); in init_objects1()
268 object[nrockets].fx = 0; in init_objects1()
269 object[nrockets].fy = 0; in init_objects1()
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H A Drcfiles.c105 fwrite (&nrockets, 1, sizeof (int), levels); in save_rc()
170 fread (&nrockets, 1, sizeof (int), levels); in load_rc()
171 if(nrockets<1) nrockets=1; in load_rc()
172 if(nrockets>4) nrockets=1; in load_rc()
H A Dmenu.c148 if(mouseplayer>=nrockets) mouseplayer=-1; in control_change()
152 if(joystickplayer[0]>=nrockets) joystickplayer[0]=-1; in control_change()
241 for (i = 0; i < nrockets; i++) in start()
272 playertext[1] = nrockets + '0'; in playerchange()
326 for (i = 0; i < nrockets; i++) in change_menu()
379 nmenu = nrockets * 2 + 1; in change_menu()
490 minim[0].number = &nrockets; in nmain_menu()
497 maxim[0].number = &nrockets; in nmain_menu()
551 nrockets = n; in setnplayers()
552 maxnplayers = MAXROCKETS - nrockets; in setnplayers()
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H A Dserver.c146 for (i = 0; i < nrockets; i++) in extesions()
156 if (nrockets) in extesions()
330 for (i = nrockets; i < nrockets + n && i < MAXROCKETS; i++) in sreg()
335 nrockets += n; in sreg()
336 if (nrockets > MAXROCKETS) in sreg()
337 nrockets = MAXROCKETS; in sreg()
340 PUTCHAR (buffer + 1, nrockets) in sreg()
939 nrockets = 0; in server_loop()
H A Dintro.c424 nrockets1 = nrockets - 1; in outro2()
464 for (z = 0; z < nrockets; z++) in outro2()
474 width = (200 * (nrockets - 1) * playy / MAPHEIGHT + 20 * (nrockets - 1)) / DIV; in outro2()
479 for (z = 0; z < nrockets; z++) in outro2()
H A Dkoules.c30 int nrockets = 0; variable
613 nrockets >= 1 ? object[0].live1 : 0, in draw_objects()
614 nrockets >= 2 ? object[1].live1 : 0, in draw_objects()
615 nrockets >= 3 ? object[2].live1 : 0, in draw_objects()
616 nrockets >= 4 ? object[3].live1 : 0, in draw_objects()
617 nrockets >= 5 ? object[4].live1 : 0); in draw_objects()
676 if (nrockets == 1) in rocket_destroyed()
678 for (i = 0; i < nrockets; i++) in rocket_destroyed()
1150 for (i = 0; i < nrockets; i++) in process_keys()
1253 for (i = nrockets; i < nobjects && (object[i].live || in creator()
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H A Dkoules.h235 extern int nrockets;
/dports/x11/xlockmore/xlockmore-5.67/modes/
H A Dpyro.c151 int nflying, nrockets; member
213 if (pp->nflying >= pp->nrockets) in ignite()
489 pp->nrockets = MI_COUNT(mi); in init_pyro()
490 if (pp->nrockets < -MINROCKETS) { in init_pyro()
495 pp->nrockets = NRAND(-pp->nrockets - MINROCKETS + 1) + MINROCKETS; in init_pyro()
496 } else if (pp->nrockets < MINROCKETS) in init_pyro()
497 pp->nrockets = MINROCKETS; in init_pyro()
508 orig_p_ignite = P_IGNITE / pp->nrockets; in init_pyro()
514 if ((pp->rockq = (rocket *) malloc(pp->nrockets * in init_pyro()
521 for (rockn = 0, rp = pp->rockq; rockn < pp->nrockets; rockn++, rp++) { in init_pyro()
/dports/games/xkoules/koules1.4/historic/
H A Dkoule.c64 int nrockets=2; variable
342 { object[i].live=(i<nrockets?5:1); in init_objects()
348 object[i].type=(i<nrockets?ROCKET:BALL); in init_objects()
349 object[i].M=(i<nrockets?ROCKETM:BALLM); in init_objects()
563 object[i].M=(i<nrockets?ROCKETM:BALLM); in creator()
600 for(r=0;r<nrockets;r++) in update_forces()
/dports/games/xkoules/koules1.4/os2dive/
H A Dinit.c212 nrockets = 1; in main()
/dports/games/xkoules/koules1.4/svgalib/
H A Dinit.c277 nrockets = 1; in main()
/dports/games/openra/OpenRA-release-20200503/mods/ts/rules/
H A Dnod-vehicles.yaml56 …Description: Fast scout vehicle, armed with\nrockets.\n Strong vs Vehicles\n Weak vs Infantry, A…
/dports/games/openra/OpenRA-release-20200503/mods/cnc/rules/
H A Dvehicles.yaml293 …Description: Fast scout vehicle, armed with\nrockets.\nCan attack Aircraft.\n Strong vs Vehicles,…
/dports/games/xkoules/koules1.4/xlib/
H A Dinit.c624 nrockets = 1; in main()
/dports/games/wordwarvi/wordwarvi-1.0.4/
H A Dwordwarvi.c435 int nrockets; member
9062 level.nrockets++;
10523 if (kill_tally[OBJ_TYPE_ROCKET] >= level.nrockets)
10528 kill_tally[OBJ_TYPE_ROCKET], level.nrockets, inc_bonus);
11540 level.nrockets = 0;