Searched refs:nt_ndx (Results 1 – 2 of 2) sorted by relevance
2720 short nt_ndx; in PlayerOperateEnv() local2737 for (nt_ndx = 0; nti[nt_ndx].dist >= 0; nt_ndx++) in PlayerOperateEnv()2739 if (nti[nt_ndx].spritenum >= 0 && nti[nt_ndx].dist < 1024 + 768) in PlayerOperateEnv()2741 if (OperateSprite(nti[nt_ndx].spritenum, TRUE)) in PlayerOperateEnv()2755 short nt_ndx; in PlayerOperateEnv() local2766 for (nt_ndx = 0; nti[nt_ndx].dist >= 0; nt_ndx++) in PlayerOperateEnv()2768 if (nti[nt_ndx].spritenum >= 0 && nti[nt_ndx].dist < 1024 + 768) in PlayerOperateEnv()2770 if (OperateSprite(nti[nt_ndx].spritenum, TRUE)) in PlayerOperateEnv()
2597 short nt_ndx; in PlayerOperateEnv() local2614 for (nt_ndx = 0; nti[nt_ndx].dist >= 0; nt_ndx++) in PlayerOperateEnv()2616 if (nti[nt_ndx].spritenum >= 0 && nti[nt_ndx].dist < 1024 + 768) in PlayerOperateEnv()2618 if (OperateSprite(nti[nt_ndx].spritenum, TRUE)) in PlayerOperateEnv()2632 short nt_ndx; in PlayerOperateEnv() local2643 for (nt_ndx = 0; nti[nt_ndx].dist >= 0; nt_ndx++) in PlayerOperateEnv()2645 if (nti[nt_ndx].spritenum >= 0 && nti[nt_ndx].dist < 1024 + 768) in PlayerOperateEnv()2647 if (OperateSprite(nti[nt_ndx].spritenum, TRUE)) in PlayerOperateEnv()