Home
last modified time | relevance | path

Searched refs:nuke (Results 1 – 25 of 1787) sorted by relevance

12345678910>>...72

/dports/games/wolfpack/empire-4.4.1/src/lib/commands/
H A Darm.c50 struct nukstr nuke; in c_arm() local
89 ncp = &nchr[nuke.nuk_type]; in c_arm()
102 if (nuke.nuk_plane >= 0 && nuke.nuk_plane != pl.pln_uid) { in c_arm()
104 prnuke(&nuke), nuke.nuk_plane); in c_arm()
107 if (nuke.nuk_x != pl.pln_x || nuke.nuk_y != pl.pln_y) { in c_arm()
122 nuke.nuk_plane = pl.pln_uid; in c_arm()
124 putnuke(nuke.nuk_uid, &nuke); in c_arm()
138 struct nukstr nuke; in c_disarm() local
159 getsect(nuke.nuk_x, nuke.nuk_y, &sect); in c_disarm()
170 nuke.nuk_plane = -1; in c_disarm()
[all …]
H A Dtran.c73 struct nukstr nuke; in tran_nuke() local
81 while (nxtitem(&nstr, &nuke)) { in tran_nuke()
84 type = nuke.nuk_type; in tran_nuke()
85 if (nuke.nuk_plane >= 0) { in tran_nuke()
90 srcx = nuke.nuk_x; in tran_nuke()
91 srcy = nuke.nuk_y; in tran_nuke()
93 if (nuke.nuk_x != srcx || nuke.nuk_y != srcy) { in tran_nuke()
126 nuke.nuk_x = dstx; in tran_nuke()
127 nuke.nuk_y = dsty; in tran_nuke()
128 nuke.nuk_mission = 0; in tran_nuke()
[all …]
H A Dstoc.c42 struct nukstr nuke; in c_stockpile() local
62 while (nxtitem(&nstr, &nuke)) { in c_stockpile()
65 if (nuke.nuk_stockpile == c) in c_stockpile()
67 nuke.nuk_stockpile = c; in c_stockpile()
68 putnuke(nuke.nuk_uid, &nuke); in c_stockpile()
/dports/graphics/opencolorio-tools/OpenColorIO-1.1.1/share/nuke/ocionuke/
H A Dcdl.py4 import nuke
132 self.addKnob(nuke.Text_Knob("divider"))
133 self.addKnob(nuke.Color_Knob("slope"))
134 self.addKnob(nuke.Color_Knob("offset"))
135 self.addKnob(nuke.Color_Knob("power"))
162 node = nuke.thisNode()
185 node = nuke.thisNode()
200 do_selectcccid = nuke.ask(
250 newnode = nuke.nodes.OCIOCDLTransform(inputs = nuke.selectedNodes()[:1])
268 node = nuke.thisNode()
[all …]
H A Dviewer.py1 import nuke
19 nuke.ViewerProcess.unregister('rec709')
20 nuke.ViewerProcess.unregister('sRGB')
21 nuke.ViewerProcess.unregister('None')
24 for curname in nuke.ViewerProcess.registeredNames():
25 nuke.ViewerProcess.unregister(curname)
37 nuke.ViewerProcess.register(
39 call = nuke.nodes.OCIODisplay,
48 nuke.knobDefault(
/dports/graphics/opencolorio/OpenColorIO-1.1.1/share/nuke/ocionuke/
H A Dcdl.py4 import nuke
132 self.addKnob(nuke.Text_Knob("divider"))
133 self.addKnob(nuke.Color_Knob("slope"))
134 self.addKnob(nuke.Color_Knob("offset"))
135 self.addKnob(nuke.Color_Knob("power"))
162 node = nuke.thisNode()
185 node = nuke.thisNode()
200 do_selectcccid = nuke.ask(
250 newnode = nuke.nodes.OCIOCDLTransform(inputs = nuke.selectedNodes()[:1])
268 node = nuke.thisNode()
[all …]
H A Dviewer.py1 import nuke
19 nuke.ViewerProcess.unregister('rec709')
20 nuke.ViewerProcess.unregister('sRGB')
21 nuke.ViewerProcess.unregister('None')
24 for curname in nuke.ViewerProcess.registeredNames():
25 nuke.ViewerProcess.unregister(curname)
37 nuke.ViewerProcess.register(
39 call = nuke.nodes.OCIODisplay,
48 nuke.knobDefault(
/dports/graphics/py-opencolorio/OpenColorIO-1.1.1/share/nuke/ocionuke/
H A Dcdl.py4 import nuke
132 self.addKnob(nuke.Text_Knob("divider"))
133 self.addKnob(nuke.Color_Knob("slope"))
134 self.addKnob(nuke.Color_Knob("offset"))
135 self.addKnob(nuke.Color_Knob("power"))
162 node = nuke.thisNode()
185 node = nuke.thisNode()
200 do_selectcccid = nuke.ask(
250 newnode = nuke.nodes.OCIOCDLTransform(inputs = nuke.selectedNodes()[:1])
268 node = nuke.thisNode()
[all …]
H A Dviewer.py1 import nuke
19 nuke.ViewerProcess.unregister('rec709')
20 nuke.ViewerProcess.unregister('sRGB')
21 nuke.ViewerProcess.unregister('None')
24 for curname in nuke.ViewerProcess.registeredNames():
25 nuke.ViewerProcess.unregister(curname)
37 nuke.ViewerProcess.register(
39 call = nuke.nodes.OCIODisplay,
48 nuke.knobDefault(
/dports/graphics/mandelbulber/mandelbulber2-2.26/contrib/vfx_tools/nuke/src/nuke/
H A Dnuke_mandelbulber.py1 import nuke
18 if nuke.views() == ['main']:
23 nuke.root()['setlr'].execute()
27 nuke.addView(view)
39 node = nuke.selectedNode()
74 fRange = nuke.FrameRange( ret[0] )
107 cam = nuke.createNode('Camera2')
110 cam = nuke.createNode('Camera2')
152 target = nuke.math.Vector3(target_x, target_y, target_z)
158 top = nuke.math.Vector3(top_x, top_y, top_z)
[all …]
/dports/devel/dbus/dbus-1.12.20/
H A Dcleanup-man-pages.sh25 test -d nuke || mkdir nuke || die "Could not create $MANDIR/nuke directory"
28 (find . -maxdepth 1 -name "_*" | xargs -I ITEMS /bin/mv ITEMS nuke) || die "could not move all unde…
29 (find . -maxdepth 1 -name "DBus*Internal*" | xargs -I ITEMS /bin/mv ITEMS nuke) || die "could not m…
30 (find . -maxdepth 1 -name "dbus_*_internal_*" | xargs -I ITEMS /bin/mv ITEMS nuke) || die "could no…
45 /bin/mv "$I" nuke || die "could not move $I to $MANDIR/nuke"
58 /bin/mv "$I" nuke || die "could not move $I to $MANDIR/nuke"
71 (find . -maxdepth 1 -type f | xargs -I ITEMS /bin/mv ITEMS nuke) || die "could not move remaining i…
73 NUKE_COUNT=`find nuke -type f -name "*" | wc -l`
/dports/graphics/opencolorio/OpenColorIO-1.1.1/share/nuke/
H A Dmenu.py2 import nuke
10 m_nodes = nuke.toolbar('Nodes')
14 allplugs = nuke.plugins(nuke.ALL | nuke.NODIR, "OCIO*.so", "OCIO*.dylib", "OCIO*.dll")
23 m_ocio.addCommand(nodeMenu, lambda nodeClass=nodeClass: nuke.createNode(nodeClass))
H A Dinit.py1 import nuke
16 allplugs = nuke.plugins(nuke.ALL | nuke.NODIR, "OCIO*.so", "OCIO*.dylib", "OCIO*.dll")
20 nuke.load(p)
/dports/graphics/opencolorio-tools/OpenColorIO-1.1.1/share/nuke/
H A Dmenu.py2 import nuke
10 m_nodes = nuke.toolbar('Nodes')
14 allplugs = nuke.plugins(nuke.ALL | nuke.NODIR, "OCIO*.so", "OCIO*.dylib", "OCIO*.dll")
23 m_ocio.addCommand(nodeMenu, lambda nodeClass=nodeClass: nuke.createNode(nodeClass))
H A Dinit.py1 import nuke
16 allplugs = nuke.plugins(nuke.ALL | nuke.NODIR, "OCIO*.so", "OCIO*.dylib", "OCIO*.dll")
20 nuke.load(p)
/dports/graphics/py-opencolorio/OpenColorIO-1.1.1/share/nuke/
H A Dmenu.py2 import nuke
10 m_nodes = nuke.toolbar('Nodes')
14 allplugs = nuke.plugins(nuke.ALL | nuke.NODIR, "OCIO*.so", "OCIO*.dylib", "OCIO*.dll")
23 m_ocio.addCommand(nodeMenu, lambda nodeClass=nodeClass: nuke.createNode(nodeClass))
H A Dinit.py1 import nuke
16 allplugs = nuke.plugins(nuke.ALL | nuke.NODIR, "OCIO*.so", "OCIO*.dylib", "OCIO*.dll")
20 nuke.load(p)
/dports/games/wolfpack/empire-4.4.1/src/lib/subs/
H A Dbridgefall.c128 struct nukstr nuke; in knockdown() local
172 while (nxtitem(&ni, &nuke)) { in knockdown()
173 if (nuke.nuk_own == 0) in knockdown()
175 if (nuke.nuk_plane >= 0) in knockdown()
177 mpr(nuke.nuk_own, " %s sinks to the bottom of the sea!\n", in knockdown()
178 prnuke(&nuke)); in knockdown()
179 nuke.nuk_effic = 0; in knockdown()
180 putnuke(nuke.nuk_uid, &nuke); in knockdown()
H A Ddetonate.c63 struct nukstr nuke; in detonate() local
277 while (nxtitem(&ni, &nuke)) { in detonate()
278 if ((own = nuke.nuk_own) == 0) in detonate()
284 nuke.nuk_effic = 0; in detonate()
287 prnuke(&nuke), xyas(nuke.nuk_x, nuke.nuk_y, player->cnum)); in detonate()
290 cname(player->cnum), prnuke(&nuke), in detonate()
291 xyas(nuke.nuk_x, nuke.nuk_y, own)); in detonate()
293 putnuke(ni.cur, &nuke); in detonate()
/dports/games/battletanks/btanks-0.9.8083/objects/
H A Dmine.cpp69 const bool nuke = _variants.has("nuke"); in emit() local
70 spawn(nuke?"nuke-explosion":"bomberman-explosion", nuke?"nuke-explosion":"cannon-explosion"); in emit()
71 if (nuke) { in emit()
109 const bool nuke = _variants.has("nuke"); in emit() local
111 spawn(nuke?"nuke-explosion":"explosion", nuke?"nuke-explosion":"explosion"); in emit()
/dports/misc/box2d/box2d-2.4.1/testbed/tests/
H A Dcollision_processing.cpp133 b2Body* nuke[k_maxNuke]; in Step() local
151 nuke[nukeCount++] = body1; in Step()
155 nuke[nukeCount++] = body2; in Step()
166 std::sort(nuke, nuke + nukeCount); in Step()
172 b2Body* b = nuke[i++]; in Step()
173 while (i < nukeCount && nuke[i] == b) in Step()
/dports/games/atr3d/atr3d/data/conf/
H A DATRServerSingleConfig69 # Damage taken from a nuke
72 # Amount of shield drained when hit by a nuke
82 # Speed of nuke
88 # How long nuke lasts
91 # How long nuke explosion lasts
94 # How fast nuke explosion grows
118 # Odds of bot firing a nuke at each tick, 0 means bot never fires nuke
/dports/devel/juce/JUCE-f37e9a1/examples/Assets/Box2DTests/
H A DCollisionProcessing.h130 b2Body* nuke[k_maxNuke]; in Step() local
148 nuke[nukeCount++] = body1; in Step()
152 nuke[nukeCount++] = body2; in Step()
163 std::sort(nuke, nuke + nukeCount); in Step()
169 b2Body* b = nuke[i++]; in Step()
170 while (i < nukeCount && nuke[i] == b) in Step()
/dports/devel/juce/JUCE-f37e9a1/examples/DemoRunner/Builds/Android/app/src/main/assets/Box2DTests/
H A DCollisionProcessing.h130 b2Body* nuke[k_maxNuke]; in Step() local
148 nuke[nukeCount++] = body1; in Step()
152 nuke[nukeCount++] = body2; in Step()
163 std::sort(nuke, nuke + nukeCount); in Step()
169 b2Body* b = nuke[i++]; in Step()
170 while (i < nukeCount && nuke[i] == b) in Step()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Testbed/Tests/
H A DCollisionProcessing.h130 b2Body* nuke[k_maxNuke]; in Step() local
148 nuke[nukeCount++] = body1; in Step()
152 nuke[nukeCount++] = body2; in Step()
163 std::sort(nuke, nuke + nukeCount); in Step()
169 b2Body* b = nuke[i++]; in Step()
170 while (i < nukeCount && nuke[i] == b) in Step()

12345678910>>...72