Searched refs:numAllies (Results 1 – 6 of 6) sorted by relevance
137 size_t numAllies = 0; in aiexport_getNumAIInstancesInAllyTeam() local145 numAllies++; in aiexport_getNumAIInstancesInAllyTeam()149 numAllies++; in aiexport_getNumAIInstancesInAllyTeam()152 return numAllies; in aiexport_getNumAIInstancesInAllyTeam()
589 int numAllies = 0; in battleTest() local618 ++numAllies; in battleTest()636 std::cerr << " " << numAllies << ":" << numEnemies; in battleTest()640 return numAllies; in battleTest()
288 int numAllies; member394 counts.numAllies); in placeVillains()
80 … int numAllies = ai->cb->GetFriendlyUnits(&ai->unitIDs[0], spotCoords, XtractorRadiusOrg * 1.5f); in GetNearestMetalSpot() local81 for(unsigned int j = 0; j < numAllies; j++) in GetNearestMetalSpot()
383 const size_t numAllies = atoi(file.SGetValueDef("0", section.str() + "NumAllies").c_str()); in LoadAllyTeams() local385 for (size_t b = 0; b < numAllies; ++b) { in LoadAllyTeams()
1807 void GameWindow::on_hero_brings_allies (int numAllies) in on_hero_brings_allies() argument1816 "The hero brings %1 allies!", numAllies), numAllies); in on_hero_brings_allies()