Home
last modified time | relevance | path

Searched refs:numBalls (Results 1 – 14 of 14) sorted by relevance

/dports/graphics/processing/processing-1.5.1/modes/android/examples/Topics/Motion/BouncyBubbles/
H A DBouncyBubbles.pde9 int numBalls = 12;
13 Ball[] balls = new Ball[numBalls];
20 for (int i = 0; i < numBalls; i++) {
28 for (int i = 0; i < numBalls; i++) {
52 for (int i = id + 1; i < numBalls; i++) {
/dports/graphics/processing/processing-1.5.1/modes/java/examples/Topics/Motion/BouncyBubbles/
H A DBouncyBubbles.pde9 int numBalls = 12;
13 Ball[] balls = new Ball[numBalls];
20 for (int i = 0; i < numBalls; i++) {
28 for (int i = 0; i < numBalls; i++) {
52 for (int i = id + 1; i < numBalls; i++) {
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/demo/
H A DPump.c27 #define numBalls 5 macro
28 static cpBody *balls[numBalls];
41 for(int i=0; i<numBalls; i++){ in update()
128 for(int i=0; i<numBalls; i++) in init()
/dports/devel/sdl12/SDL-1.2.15/src/joystick/macos/
H A DSDL_sysjoystick.c155 long numAxis, numButtons, numHats, numBalls; in SDL_SYS_JoystickOpen() local
159 numAxis = numButtons = numHats = numBalls = 0; in SDL_SYS_JoystickOpen()
209 joystick->nballs = numBalls; in SDL_SYS_JoystickOpen()
/dports/games/holotz-castle/holotz-castle-1.3.14-src/src/
H A DHCTheme.h158 s32 numBalls; /**< Number of Ball variants. */ variable
484 s32 NumBalls() {return numBalls;} in NumBalls()
H A DHCTheme.cpp39 … numRopes(0), sprMain(0), numMains(0), sprGuest(0), numGuests(0), sprBall(0), numBalls(0), in HCTheme()
504 LoadChar("char/ball", sprBall, numBalls) && in LoadCharacters()
692 JDELETE_ARRAY_ARRAY(sprBall, numBalls); in Destroy()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/io/
H A Djoy-sdl.cpp241 mprintf((" Number of trackballs: %d\n", currentJoystick->numBalls())); in setCurrentJoystick()
471 Assertion(index >= 0 && index < numBalls(), "Invalid index %d!", index); in getBall()
544 int Joystick::numBalls() const in numBalls() function in io::joystick::Joystick
759 Assertion(ball < numBalls(), "SDL event contained invalid ball index!"); in handleBallEvent()
H A Djoy.h176 int numBalls() const;
/dports/devel/juce/JUCE-f37e9a1/examples/GUI/
H A DWindowsDemo.h165 BouncingBallsContainer (int numBalls) in BouncingBallsContainer() argument
167 for (int i = 0; i < numBalls; ++i) in BouncingBallsContainer()
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dbaselayer.h211 int32_t numBalls; member
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dsdlayer.cpp954 joystick.numBalls = 0; in joyScanDevices()
980 joystick.numBalls = SDL_JoystickNumBalls(joydev); in joyScanDevices()
989 if (joystick.numBalls) buildprint(joystick.numBalls); else buildprint("no"); in joyScanDevices()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/common/
H A DtcuTextureUtil.cpp1055 void fillWithMetaballs (const PixelBufferAccess& dst, int numBalls, deUint32 seed) in fillWithMetaballs() argument
1058 std::vector<Vec2> points(numBalls); in fillWithMetaballs()
1061 for (int i = 0; i < numBalls; i++) in fillWithMetaballs()
/dports/games/pangzero/pangzero-1.3/bin/
H A Dpangzero3627 …my ($challenge, @guys, $balldesc, $ball, $hasBonus, %balls, $numBalls, $ballsSpawned, @ballKeys, $…
3643 $numBalls++;
3646 while ($ballsSpawned < $numBalls) {
3651 $x = $::ScreenWidth * ($ballsSpawned * 2 + 1) / ($numBalls * 2) - $balldesc->{width} / 2;
/dports/audio/supercollider/SuperCollider-3.11.0-Source/SCClassLibrary/Common/Control/
H A DHID_API.sc380 …ons", numButtons ], [ "number of hats", numHats ], [ "number of balls", numBalls ], [ "unique iden…