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Searched refs:numColorLayers (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/ive/
H A DTerrainTile.cpp114 unsigned int numColorLayers = in->readUInt(); in read() local
115 for(unsigned int i=0; i<numColorLayers; ++i) in read()
128 unsigned int numColorLayers = in->readUInt(); in read() local
129 for(unsigned int i=0; i<numColorLayers; ++i) in read()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/ive/
H A DTerrainTile.cpp114 unsigned int numColorLayers = in->readUInt(); in read() local
115 for(unsigned int i=0; i<numColorLayers; ++i) in read()
128 unsigned int numColorLayers = in->readUInt(); in read() local
129 for(unsigned int i=0; i<numColorLayers; ++i) in read()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthDrivers/vpb/
H A DReaderWriterVPB.cpp545 int numColorLayers = (int)tile->getNumColorLayers(); in createImage() local
546 if(layerNum > numColorLayers) in createImage()
548 if (layerNum < numColorLayers) in createImage()
580 …rSet=" << layerSetName.value() << " layerNum=" << layerNum << "/" << numColorLayers << ") failed."… in createImage()