Searched refs:numColorLayers (Results 1 – 3 of 3) sorted by relevance
114 unsigned int numColorLayers = in->readUInt(); in read() local115 for(unsigned int i=0; i<numColorLayers; ++i) in read()128 unsigned int numColorLayers = in->readUInt(); in read() local129 for(unsigned int i=0; i<numColorLayers; ++i) in read()
545 int numColorLayers = (int)tile->getNumColorLayers(); in createImage() local546 if(layerNum > numColorLayers) in createImage()548 if (layerNum < numColorLayers) in createImage()580 …rSet=" << layerSetName.value() << " layerNum=" << layerNum << "/" << numColorLayers << ") failed."… in createImage()