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Searched refs:numFramesFloat (Results 1 – 6 of 6) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DBVHLoader.cpp338 float numFramesFloat = GetNextTokenAsFloat(); in ReadMotion() local
339 mAnimNumFrames = (unsigned int) numFramesFloat; in ReadMotion()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DBVHLoader.cpp340 float numFramesFloat = GetNextTokenAsFloat(); in ReadMotion() local
341 mAnimNumFrames = (unsigned int) numFramesFloat; in ReadMotion()
/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DBVHLoader.cpp300 float numFramesFloat = GetNextTokenAsFloat(); in ReadMotion() local
301 mAnimNumFrames = (unsigned int) numFramesFloat; in ReadMotion()
/dports/devel/upp/upp/bazaar/plugin/assimp/code/BVH/
H A DBVHLoader.cpp343 float numFramesFloat = GetNextTokenAsFloat(); in ReadMotion() local
344 mAnimNumFrames = (unsigned int) numFramesFloat; in ReadMotion()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DBVHLoader.cpp337 float numFramesFloat = GetNextTokenAsFloat(); in ReadMotion() local
338 mAnimNumFrames = (unsigned int) numFramesFloat; in ReadMotion()
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/BVH/
H A DBVHLoader.cpp329 float numFramesFloat = GetNextTokenAsFloat(); in ReadMotion() local
330 mAnimNumFrames = (unsigned int)numFramesFloat; in ReadMotion()