Searched refs:numFullBlocksX (Results 1 – 4 of 4) sorted by relevance
709 int numFullBlocksX = (int)floor ((float)_width / 8.0f); in execute() local1026 for (int blockx = 0; blockx < numFullBlocksX; ++blockx) in execute()1083 for (int blockx = 0; blockx < numFullBlocksX; ++blockx) in execute()1114 if (numFullBlocksX != numBlocksX) in execute()1119 &rowBlock[comp][numFullBlocksX * 64 + ((y & 0x7) * 8)]; in execute()1123 dst += 8 * numFullBlocksX; in execute()
710 int numFullBlocksX = (int)floor ((float)_width / 8.0f); in execute() local1027 for (int blockx = 0; blockx < numFullBlocksX; ++blockx) in execute()1084 for (int blockx = 0; blockx < numFullBlocksX; ++blockx) in execute()1115 if (numFullBlocksX != numBlocksX) in execute()1120 &rowBlock[comp][numFullBlocksX * 64 + ((y & 0x7) * 8)]; in execute()1124 dst += 8 * numFullBlocksX; in execute()
693 int numFullBlocksX = (int)floor ((float)_width / 8.0f); in execute() local1020 for (int blockx = 0; blockx < numFullBlocksX; ++blockx) in execute()1077 for (int blockx = 0; blockx < numFullBlocksX; ++blockx) in execute()1108 if (numFullBlocksX != numBlocksX) in execute()1113 &rowBlock[comp][numFullBlocksX * 64 + ((y & 0x7) * 8)]; in execute()1117 dst += 8 * numFullBlocksX; in execute()