Searched refs:numGuns (Results 1 – 2 of 2) sorted by relevance
134 int numGuns = 0; in CreateEquippedWeaponsMenu() local143 numGuns++; in CreateEquippedWeaponsMenu()149 const bool submenuEnabled = i < numGuns; in CreateEquippedWeaponsMenu()
1276 int numGuns = 0; in PrintShipTable() local1282 ++numGuns; in PrintShipTable()1284 cout << numGuns << '\t' << numTurrets << '\n'; in PrintShipTable()