Searched refs:numHands (Results 1 – 10 of 10) sorted by relevance
/dports/games/nazghul/nazghul-0.7.1/src/ |
H A D | Arms.cpp | 41 int numHands, in ArmsType() argument 61 numHands(numHands), in ArmsType() 334 return numHands; in getNumHands()
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H A D | Arms.h | 41 int numHands, 94 int numHands; variable
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | bg_vehicles.h | 148 …int numHands; //if 2 hands, no weapons, if 1 hand, can use 1-handed weapons, if 0 hands, can use… member
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H A D | bg_vehicleLoad.c | 389 …{"numHands", VFOFS(numHands), VF_INT}, //if 2 hands, no weapons, if 1 hand, can use 1-handed weapo…
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H A D | g_vehicles.c | 446 if ( pVeh->m_pVehicleInfo->numHands == 2 ) in Board()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_vehicleLoad.cpp | 38 …{"numHands", VFOFS(numHands), VF_INT}, //if 2 hands, no weapons, if 1 hand, can use 1-handed weapo…
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H A D | g_vehicles.h | 161 …int numHands; //if 2 hands, no weapons, if 1 hand, can use 1-handed weapons, if 0 hands, can use… member
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H A D | bg_vehicleLoad.cpp | 484 …{"numHands", VFOFS(numHands), VF_INT}, //if 2 hands, no weapons, if 1 hand, can use 1-handed weapo…
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H A D | g_vehicles.cpp | 804 if ( pVeh->m_pVehicleInfo->numHands == 2 ) in Board()
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H A D | wp_saber.cpp | 12881 if ( pVeh->m_pVehicleInfo->numHands > 1 ) in WP_ForcePowerUsable()
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