Home
last modified time | relevance | path

Searched refs:numQueuedStreams (Results 1 – 21 of 21) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/voyeur/
H A Danimation.h100 int numQueuedStreams() const { return _audStream->numQueuedStreams(); } in numQueuedStreams() function
H A Danimation.cpp124 while (audioTrack->numQueuedStreams() < SOUND_FRAMES_READAHEAD && in readNextPacket()
/dports/games/scummvm/scummvm-2.5.1/engines/voyeur/
H A Danimation.h100 int numQueuedStreams() const { return _audStream->numQueuedStreams(); } in numQueuedStreams() function
H A Danimation.cpp124 while (audioTrack->numQueuedStreams() < SOUND_FRAMES_READAHEAD && in readNextPacket()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dvqa_player.cpp341 return _audioStream->numQueuedStreams(); in getQueuedAudioFrames()
350 int n = _audioStream->numQueuedStreams(); in queueAudioFrame()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cryo/
H A Dsound.cpp85 return _audioStream ? _audioStream->numQueuedStreams() : 0; in numQueued()
/dports/games/scummvm/scummvm-2.5.1/engines/cryo/
H A Dsound.cpp85 return _audioStream ? _audioStream->numQueuedStreams() : 0; in numQueued()
/dports/games/libretro-scummvm/scummvm-7b1e929/video/
H A Dtheora_decoder.cpp425 return _audStream->numQueuedStreams() > 0; in hasAudio()
430 return !_endOfAudio && _audStream->numQueuedStreams() < 5; in needsAudio()
/dports/games/residualvm/residualvm-0.3.1/video/
H A Dtheora_decoder.cpp419 return _audStream->numQueuedStreams() > 0; in hasAudio()
424 return !_endOfAudio && _audStream->numQueuedStreams() < 5; in needsAudio()
/dports/games/scummvm/scummvm-2.5.1/video/
H A Dtheora_decoder.cpp425 return _audStream->numQueuedStreams() > 0; in hasAudio()
430 return !_endOfAudio && _audStream->numQueuedStreams() < 5; in needsAudio()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dvqa_player.cpp271 int n = _audioStream->numQueuedStreams(); in queueAudioFrame()
/dports/games/libretro-scummvm/scummvm-7b1e929/audio/
H A Daudiostream.h346 virtual uint32 numQueuedStreams() const = 0;
H A Daudiostream.cpp354 uint32 numQueuedStreams() const { in numQueuedStreams() function in Audio::QueuingAudioStreamImpl
/dports/games/residualvm/residualvm-0.3.1/audio/
H A Daudiostream.h346 virtual uint32 numQueuedStreams() const = 0;
H A Daudiostream.cpp354 uint32 numQueuedStreams() const { in numQueuedStreams() function in Audio::QueuingAudioStreamImpl
/dports/games/scummvm/scummvm-2.5.1/audio/
H A Daudiostream.h379 virtual uint32 numQueuedStreams() const = 0;
H A Daudiostream.cpp356 uint32 numQueuedStreams() const { in numQueuedStreams() function in Audio::QueuingAudioStreamImpl
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/composer/
H A Dgraphics.cpp202 if (_audioStream && _audioStream->numQueuedStreams() != 0) { in playWaveForAnim()
/dports/games/scummvm/scummvm-2.5.1/engines/composer/
H A Dgraphics.cpp202 if (_audioStream && _audioStream->numQueuedStreams() != 0) { in playWaveForAnim()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/
H A Dsound.cpp3110 if (_audioStream && (_audioStream->numQueuedStreams() == 0)) { in proc42()
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/
H A Dsound.cpp3114 if (_audioStream && (_audioStream->numQueuedStreams() == 0)) { in proc42()