/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/vk/ |
H A D | GrVkPipelineStateBuilder.cpp | 244 int numShaderStages = 0; in finalize() local 246 numShaderStages = this->loadShadersFromCache(&reader, shaderModules, shaderStageInfo); in finalize() 250 if (!numShaderStages) { in finalize() 251 numShaderStages = 2; // We always have at least vertex and fragment stages. in finalize() 294 ++numShaderStages; in finalize() 323 numShaderStages, compatibleRenderPass, in finalize()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/gpu/vk/ |
H A D | GrVkPipelineStateBuilder.cpp | 224 int numShaderStages = 0; in finalize() local 226 numShaderStages = this->loadShadersFromCache(&reader, shaderModules, shaderStageInfo); in finalize() 228 numShaderStages = 2; // We always have at least vertex and fragment stages. in finalize() 270 ++numShaderStages; in finalize() 299 numShaderStages, compatibleRenderPass, in finalize()
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/dports/www/firefox-esr/firefox-91.8.0/gfx/skia/skia/src/gpu/vk/ |
H A D | GrVkPipelineStateBuilder.cpp | 218 int numShaderStages = 0; in finalize() local 220 numShaderStages = this->loadShadersFromCache(&reader, shaderModules, shaderStageInfo); in finalize() 222 numShaderStages = 2; // We always have at least vertex and fragment stages. in finalize() 267 ++numShaderStages; in finalize() 295 shaderStageInfo, numShaderStages, primitiveType, compatibleRenderPass, pipelineLayout); in finalize()
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/dports/www/firefox/firefox-99.0/gfx/skia/skia/src/gpu/vk/ |
H A D | GrVkPipelineStateBuilder.cpp | 218 int numShaderStages = 0; in finalize() local 220 numShaderStages = this->loadShadersFromCache(&reader, shaderModules, shaderStageInfo); in finalize() 222 numShaderStages = 2; // We always have at least vertex and fragment stages. in finalize() 267 ++numShaderStages; in finalize() 295 shaderStageInfo, numShaderStages, primitiveType, compatibleRenderPass, pipelineLayout); in finalize()
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/skia/skia/src/gpu/vk/ |
H A D | GrVkPipelineStateBuilder.cpp | 218 int numShaderStages = 0; in finalize() local 220 numShaderStages = this->loadShadersFromCache(&reader, shaderModules, shaderStageInfo); in finalize() 222 numShaderStages = 2; // We always have at least vertex and fragment stages. in finalize() 267 ++numShaderStages; in finalize() 295 shaderStageInfo, numShaderStages, primitiveType, compatibleRenderPass, pipelineLayout); in finalize()
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/skia/skia/src/gpu/vk/ |
H A D | GrVkPipelineStateBuilder.cpp | 218 int numShaderStages = 0; in finalize() local 220 numShaderStages = this->loadShadersFromCache(&reader, shaderModules, shaderStageInfo); in finalize() 222 numShaderStages = 2; // We always have at least vertex and fragment stages. in finalize() 267 ++numShaderStages; in finalize() 295 shaderStageInfo, numShaderStages, primitiveType, compatibleRenderPass, pipelineLayout); in finalize()
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/gpu/vk/ |
H A D | GrVkPipelineStateBuilder.cpp | 161 int numShaderStages = 2; // We always have at least vertex and fragment stages. in finalize() local 169 ++numShaderStages; in finalize() 176 numShaderStages, in finalize()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/framework/vulkan/ |
H A D | vkShaderToSpirV.cpp | 208 int numShaderStages = 0; in getNumShaderStages() local 213 numShaderStages += 1; in getNumShaderStages() 216 return numShaderStages; in getNumShaderStages()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/modules/vulkan/api/ |
H A D | vktApiPipelineTests.cpp | 668 …ipeline (const DeviceInterface& vk, const VkDevice& device, deUint32 numShaderStages, const VkPipe… in createSimpleGraphicsPipeline() argument 775 numShaderStages, // deUint32 stageCount; in createSimpleGraphicsPipeline()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/functional/ |
H A D | es31fLayoutBindingTests.cpp | 779 int numShaderStages = m_tessSupport ? 4 : 2; in init() local 818 …maxFragmentUnits), de::min(maxTessCtrlUnits, maxTessEvalUnits)), maxCombinedUnits/numShaderStages); in init() 876 if ((m_shaderType == SHADERTYPE_ALL) && (maxCombinedUnits < m_numBindings*numShaderStages) ) in init()
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