Home
last modified time | relevance | path

Searched refs:numThreadsPerSubslice (Results 1 – 1 of 1) sorted by relevance

/dports/devel/intel-graphics-compiler/intel-graphics-compiler-igc-1.0.9636/IGC/Compiler/CISACodeGen/
H A DPullConstantHeuristics.cpp104 …const unsigned numThreadsPerSubslice = ctx->platform.getMaxNumberThreadPerSubslice(); //read from … in getPSDBottleNeckThreshold() local
120 std::max(SIMD4_RT_Write_Cnt * pixelRate, shaderLifetime / numThreadsPerSubslice)); in getPSDBottleNeckThreshold()