Searched refs:numThreadsPerSubslice (Results 1 – 1 of 1) sorted by relevance
104 …const unsigned numThreadsPerSubslice = ctx->platform.getMaxNumberThreadPerSubslice(); //read from … in getPSDBottleNeckThreshold() local120 std::max(SIMD4_RT_Write_Cnt * pixelRate, shaderLifetime / numThreadsPerSubslice)); in getPSDBottleNeckThreshold()