Searched refs:num_alive_players (Results 1 – 3 of 3) sorted by relevance
52 int num_alive_players = 0, num_active_players = 0, in Race_compute_game_status() local162 num_alive_players++; in Race_compute_game_status()255 if (num_alive_players > 1) in Race_compute_game_status()257 if (num_alive_players == 1 && num_active_players == 1) in Race_compute_game_status()263 else if (num_finished_players == 0 || num_alive_players > 1) in Race_compute_game_status()
1298 int num_alive_players = 0; in Compute_game_status() local1311 num_alive_players++; in Compute_game_status()1321 if (num_alive_players == 1 && num_active_players > 1) in Compute_game_status()1323 else if (num_alive_players == 0 && num_active_players >= 1) in Compute_game_status()1326 && num_alive_players == num_alive_robots in Compute_game_status()
1283 int num_alive_players = 0, in Compute_game_status() local1300 num_alive_players++; in Compute_game_status()1400 if (num_alive_players > 1) { in Compute_game_status()1403 if (num_alive_players == 1) { in Compute_game_status()1639 int num_alive_players = 0; in Compute_game_status() local1651 num_alive_players++; in Compute_game_status()1663 if (num_alive_players == 1 && num_active_players > 1) { in Compute_game_status()1666 else if (num_alive_players == 0 && num_active_players >= 1) { in Compute_game_status()1670 && num_alive_players == num_alive_robots in Compute_game_status()