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Searched refs:num_alive_teams (Results 1 – 2 of 2) sorted by relevance

/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/server/
H A Dplayer.c1092 int num_alive_teams = 0; in Compute_game_status() local
1134 ++num_alive_teams; in Compute_game_status()
1140 if (num_alive_teams > 1) { in Compute_game_status()
1271 if (num_alive_teams == 1) in Compute_game_status()
/dports/games/xpilot/xpilot-4.5.5/src/server/
H A Dplayer.c1428 int num_alive_teams = 0; in Compute_game_status() local
1472 ++num_alive_teams; in Compute_game_status()
1478 if (num_alive_teams > 1) { in Compute_game_status()
1612 if (num_alive_teams == 1) in Compute_game_status()