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Searched refs:num_ball (Results 1 – 6 of 6) sorted by relevance

/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/
H A Dpaintobjects.c86 if (num_ball > 0) { in Paint_balls()
88 for (i = 0; i < num_ball; i++) { in Paint_balls()
115 RELEASE(ball_ptr, num_ball, max_ball); in Paint_balls()
H A Dclient.h609 extern int num_ball, max_ball;
H A Dclient.c192 int num_ball, max_ball; variable
1511 num_ball = 0; in Handle_start()
1751 STORE(ball_t, ball_ptr, num_ball, max_ball, t); in Handle_ball()
/dports/games/xpilot/xpilot-4.5.5/src/client/
H A Dpaintobjects.c213 if (num_ball > 0) { in Paint_balls()
215 for (i = 0; i < num_ball; i++) { in Paint_balls()
245 RELEASE(ball_ptr, num_ball, max_ball); in Paint_balls()
H A Dpaintdata.c67 int num_ball, max_ball; variable
428 num_ball = 0; in Handle_start()
641 STORE(ball_t, ball_ptr, num_ball, max_ball, t); in Handle_ball()
H A Dpaintdata.h154 extern int num_ball, max_ball;