Searched refs:num_ball (Results 1 – 6 of 6) sorted by relevance
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/ |
H A D | paintobjects.c | 86 if (num_ball > 0) { in Paint_balls() 88 for (i = 0; i < num_ball; i++) { in Paint_balls() 115 RELEASE(ball_ptr, num_ball, max_ball); in Paint_balls()
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H A D | client.h | 609 extern int num_ball, max_ball;
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H A D | client.c | 192 int num_ball, max_ball; variable 1511 num_ball = 0; in Handle_start() 1751 STORE(ball_t, ball_ptr, num_ball, max_ball, t); in Handle_ball()
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/dports/games/xpilot/xpilot-4.5.5/src/client/ |
H A D | paintobjects.c | 213 if (num_ball > 0) { in Paint_balls() 215 for (i = 0; i < num_ball; i++) { in Paint_balls() 245 RELEASE(ball_ptr, num_ball, max_ball); in Paint_balls()
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H A D | paintdata.c | 67 int num_ball, max_ball; variable 428 num_ball = 0; in Handle_start() 641 STORE(ball_t, ball_ptr, num_ball, max_ball, t); in Handle_ball()
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H A D | paintdata.h | 154 extern int num_ball, max_ball;
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