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/dports/games/wesnoth/wesnoth-1.14.17/src/
H A Ddisplay.cpp2604 int num_images_bg = 0; in draw_hex() local
2610 num_images_bg = terrain_image_vector_.size(); in draw_hex()
2738 …surface text = font::get_rendered_text(lexical_cast<std::string>(num_images_bg + num_images_fg), f… in draw_hex()