Searched refs:num_polish_steps (Results 1 – 4 of 4) sorted by relevance
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudtarget.h | 154 …pos, vec3d *predicted_enemy_pos, float dist_to_enemy, vec3d *last_delta_vec, int num_polish_steps);
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H A D | hudtarget.cpp | 3771 …pos, vec3d *predicted_enemy_pos, float dist_to_enemy, vec3d *last_delta_vec, int num_polish_steps) in polish_predicted_target_pos() argument 3789 for (iteration=0; iteration < num_polish_steps; iteration++) { in polish_predicted_target_pos()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudtarget.h | 168 …redicted_enemy_pos, float dist_to_enemy, vec3d *last_delta_vec, int num_polish_steps, object *refe…
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H A D | hudtarget.cpp | 3726 …redicted_enemy_pos, float dist_to_enemy, vec3d *last_delta_vec, int num_polish_steps, object *refe… in polish_predicted_target_pos() argument 3753 for (iteration=0; iteration < num_polish_steps; iteration++) { in polish_predicted_target_pos()
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