Searched refs:num_road_rules (Results 1 – 1 of 1) sorted by relevance
336 uint32 num_road_rules = 0; in cityrules_init() local338 sprintf(buf, "road_%d", num_road_rules + 1); in cityrules_init()340 num_road_rules++; in cityrules_init()345 DBG_MESSAGE("stadt_t::init()", "Read %d road building rules", num_road_rules); in cityrules_init()392 for (uint32 i = 0; i < num_road_rules; i++) { in cityrules_init()3688 const uint32 num_road_rules = road_rules.get_count(); in build() local3689 uint32 offset = simrand(num_road_rules); // start with random rule in build()3690 for (uint32 i = 0; i < num_road_rules && !best_strasse.found(); i++) { in build()3691 uint32 rule = ( i+offset ) % num_road_rules; in build()