Searched refs:numbaddirs (Results 1 – 1 of 1) sorted by relevance
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/ |
H A D | ai.c | 2950 int dirs[NUMDIRS], numdirs, i, x1, y1, t, numbaddirs = 0; in desired_direction_impassable() local 2957 ++numbaddirs; in desired_direction_impassable() 2959 return (numbaddirs == numdirs); in desired_direction_impassable() 2994 int dirs[NUMDIRS], numdirs, i, x1, y1, numbaddirs = 0; in blocked_by_enemy() local 3005 ++numbaddirs; in blocked_by_enemy() 3007 return (numbaddirs == numdirs); in blocked_by_enemy()
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