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Searched refs:numberOfComputerPlayers (Results 1 – 5 of 5) sorted by relevance

/dports/games/qonk/qonk-0.3.1/src/
H A Dsettings.h27 static int numberOfComputerPlayers; variable
72 static int getNumberOfComputerPlayers() { return numberOfComputerPlayers; } in getNumberOfComputerPlayers()
73 static int setNumberOfComputerPlayers(int p) { numberOfComputerPlayers = p; } in setNumberOfComputerPlayers()
H A Dmain.cpp220 int numberOfComputerPlayers = -1; in main() local
233 numberOfComputerPlayers = atoi( argv[ 2 ] ); in main()
247 && numberOfComputerPlayers == -1) in main()
250 main->startSinglePlayerGame(numberOfPlanets, numberOfComputerPlayers); in main()
H A Dgame.cpp23 int numberOfComputerPlayers = gameOptions.getPlayers(); in Game() local
47 for (int i=0;i<numberOfComputerPlayers;i++) in Game()
52 hueCounter = ( hueCounter + 360 / numberOfComputerPlayers ) % 360; in Game()
H A Dsettings.cpp37 int Settings::numberOfComputerPlayers = 1; member in Settings
127 qonkReader->get("enemies", numberOfComputerPlayers); in init()
204 writer->write("enemies", numberOfComputerPlayers); in store()
/dports/games/qonk/qonk-0.3.1/
H A DREADME70 Start the game with qonk <numberOfPlanets> <numberOfComputerPlayers> to run a