Searched refs:numberOfComputerPlayers (Results 1 – 5 of 5) sorted by relevance
27 static int numberOfComputerPlayers; variable72 static int getNumberOfComputerPlayers() { return numberOfComputerPlayers; } in getNumberOfComputerPlayers()73 static int setNumberOfComputerPlayers(int p) { numberOfComputerPlayers = p; } in setNumberOfComputerPlayers()
220 int numberOfComputerPlayers = -1; in main() local233 numberOfComputerPlayers = atoi( argv[ 2 ] ); in main()247 && numberOfComputerPlayers == -1) in main()250 main->startSinglePlayerGame(numberOfPlanets, numberOfComputerPlayers); in main()
23 int numberOfComputerPlayers = gameOptions.getPlayers(); in Game() local47 for (int i=0;i<numberOfComputerPlayers;i++) in Game()52 hueCounter = ( hueCounter + 360 / numberOfComputerPlayers ) % 360; in Game()
37 int Settings::numberOfComputerPlayers = 1; member in Settings127 qonkReader->get("enemies", numberOfComputerPlayers); in init()204 writer->write("enemies", numberOfComputerPlayers); in store()
70 Start the game with qonk <numberOfPlanets> <numberOfComputerPlayers> to run a