/dports/graphics/simage/simage-1.7.0/src/ |
H A D | simage_gdiplus.cpp | 132 assert((numcomponents == 3) || (numcomponents == 4)); in copyImageBuffer() 133 if ((numcomponents != 3) && (numcomponents != 4)) { return NULL; } in copyImageBuffer() 143 if (numcomponents == 3) { in copyImageBuffer() 377 (*numcomponents) = 1; in simage_gdiplus_load() 382 (*numcomponents) = 3; in simage_gdiplus_load() 520 ((numcomponents == 1) || (numcomponents == 3)) ? in simage_gdiplus_save() 534 int numcomp34 = ((numcomponents==1) || (numcomponents==3)) ? 3 : 4; in simage_gdiplus_save() 546 for (unsigned int x = 0; x < width*numcomponents; x+=numcomponents) { in simage_gdiplus_save() 560 for (unsigned int x = 0; x < width*numcomponents; x+=numcomponents) { in simage_gdiplus_save() 696 for (unsigned int x = 0; x < width*numcomponents; x+=numcomponents) { in simage_gdiplus_read_line() [all …]
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H A D | simage_cgimage.c | 104 if (*numcomponents <= 2) { in simage_cgimage_load() 105 *numcomponents = 1; in simage_cgimage_load() 109 *numcomponents = 4; in simage_cgimage_load() 118 (*numcomponents == 1) ? in simage_cgimage_load() 205 int numcomponents, in simage_cgimage_save() argument 227 for (pos = 0; pos < imgbufsize; pos+=width*numcomponents) { in simage_cgimage_save() 229 bytes+imgbufsize-width*numcomponents-pos, in simage_cgimage_save() 230 width*numcomponents); in simage_cgimage_save() 238 bitsPerPixel = bitsPerComponent*numcomponents; in simage_cgimage_save() 239 bytesPerRow = numcomponents * width; in simage_cgimage_save() [all …]
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H A D | simage_quicktime.c | 22 size_t numcomponents; member 288 int numcomponents, unsigned char * newpx) in v_flip() argument 297 memcpy (newpx + (i * width * numcomponents), in v_flip() 299 numcomponents * width); in v_flip() 382 int * height, int * numcomponents) in simage_quicktime_load() argument 407 bi.numcomponents = 4; in simage_quicktime_load() 410 bi.size = bi.width * bi.height * bi.numcomponents; in simage_quicktime_load() 453 *numcomponents = bi.numcomponents; in simage_quicktime_load() 524 v_flip(px, width, height, numcomponents, newpx); in simage_quicktime_save() 531 if (numcomponents == 4) { in simage_quicktime_save() [all …]
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H A D | simage_jpeg.c | 285 int numcomponents) in simage_jpeg_save() argument 363 if (numcomponents == 4) { in simage_jpeg_save() 375 numcomponents = 3; in simage_jpeg_save() 377 else if (numcomponents == 2) { in simage_jpeg_save() 387 numcomponents = 1; in simage_jpeg_save() 398 cinfo.input_components = numcomponents; /* # of color components per pixel */ in simage_jpeg_save() 399 …cinfo.in_color_space = numcomponents == 3 ? JCS_RGB : JCS_GRAYSCALE; /* colorspace of input image… in simage_jpeg_save() 426 bytesperrow = width * numcomponents; in simage_jpeg_save()
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H A D | simage_qimage.cpp | 215 int numcomponents, in simage_qimage_save() argument 226 QImage image(width, height, numcomponents == 2 || numcomponents == 4 ? in simage_qimage_save() 230 if (numcomponents == 2 || numcomponents == 4) image.setAlphaBuffer(TRUE); in simage_qimage_save() 237 &bytes[width*numcomponents*(height-(y+1))]; in simage_qimage_save() 239 switch (numcomponents) { in simage_qimage_save() 254 line += numcomponents; in simage_qimage_save()
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H A D | simage_tiff.c | 103 copy_row(unsigned char *ptr, unsigned char *data, int n, int numcomponents) in copy_row() argument 105 memcpy(ptr, data, n*numcomponents); in copy_row() 409 int numcomponents) in simage_tiff_save() argument 427 if (numcomponents <= 2) in simage_tiff_save() 434 TIFFSetField(out, TIFFTAG_SAMPLESPERPIXEL, numcomponents); in simage_tiff_save() 435 if (numcomponents == 2 || numcomponents == 4) { in simage_tiff_save() 447 bytesperrow = width * numcomponents; in simage_tiff_save() 480 int * numcomponents) in simage_tiff_open() argument 591 *numcomponents = od->format; in simage_tiff_open()
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | curves.c | 93 for (component = 0;component < numcomponents;component++) in Q3PatchTesselateFloat() 111 for (component = 0;component < numcomponents;component++) in Q3PatchTesselateFloat() 129 for (component = 0;component < numcomponents;component++) in Q3PatchTesselateFloat() 130 … printf("%f ", outputvertices[(y*((patchwidth-1)*tesselationwidth+1)+x)*numcomponents+component]); in Q3PatchTesselateFloat() 273 static int FindEqualOddVertexInArray(int numcomponents, float *vertex, float *vertices, int width, … in FindEqualOddVertexInArray() argument 281 for (j=0; j<numcomponents; j++) in FindEqualOddVertexInArray() 292 vertices += numcomponents*2; in FindEqualOddVertexInArray() 294 vertices += numcomponents*(width-1); in FindEqualOddVertexInArray() 330 int Q3PatchAdjustTesselation(int numcomponents, patchinfo_t *patch1, float *patchvertices1, patchin… in Q3PatchAdjustTesselation() argument 348 …commonverts[i].id2 = FindEqualOddVertexInArray(numcomponents, patchvertices1+numcomponents*commonv… in Q3PatchAdjustTesselation() [all …]
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | curves.c | 93 for (component = 0;component < numcomponents;component++) in Q3PatchTesselateFloat() 111 for (component = 0;component < numcomponents;component++) in Q3PatchTesselateFloat() 129 for (component = 0;component < numcomponents;component++) in Q3PatchTesselateFloat() 130 … printf("%f ", outputvertices[(y*((patchwidth-1)*tesselationwidth+1)+x)*numcomponents+component]); in Q3PatchTesselateFloat() 273 static int FindEqualOddVertexInArray(int numcomponents, float *vertex, float *vertices, int width, … in FindEqualOddVertexInArray() argument 281 for (j=0; j<numcomponents; j++) in FindEqualOddVertexInArray() 292 vertices += numcomponents*2; in FindEqualOddVertexInArray() 294 vertices += numcomponents*(width-1); in FindEqualOddVertexInArray() 330 int Q3PatchAdjustTesselation(int numcomponents, patchinfo_t *patch1, float *patchvertices1, patchin… in Q3PatchAdjustTesselation() argument 348 …commonverts[i].id2 = FindEqualOddVertexInArray(numcomponents, patchvertices1+numcomponents*commonv… in Q3PatchAdjustTesselation() [all …]
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/dports/games/darkplaces/darkplaces/ |
H A D | curves.c | 93 for (component = 0;component < numcomponents;component++) in Q3PatchTesselateFloat() 111 for (component = 0;component < numcomponents;component++) in Q3PatchTesselateFloat() 129 for (component = 0;component < numcomponents;component++) in Q3PatchTesselateFloat() 130 … printf("%f ", outputvertices[(y*((patchwidth-1)*tesselationwidth+1)+x)*numcomponents+component]); in Q3PatchTesselateFloat() 273 static int FindEqualOddVertexInArray(int numcomponents, float *vertex, float *vertices, int width, … in FindEqualOddVertexInArray() argument 281 for (j=0; j<numcomponents; j++) in FindEqualOddVertexInArray() 292 vertices += numcomponents*2; in FindEqualOddVertexInArray() 294 vertices += numcomponents*(width-1); in FindEqualOddVertexInArray() 330 int Q3PatchAdjustTesselation(int numcomponents, patchinfo_t *patch1, float *patchvertices1, patchin… in Q3PatchAdjustTesselation() argument 348 …commonverts[i].id2 = FindEqualOddVertexInArray(numcomponents, patchvertices1+numcomponents*commonv… in Q3PatchAdjustTesselation() [all …]
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/dports/devel/love/love-11.3/src/modules/math/ |
H A D | wrap_Math.cpp | 261 int numcomponents = 0; in getGammaArgs() local 270 numcomponents++; in getGammaArgs() 273 lua_pop(L, numcomponents); in getGammaArgs() 281 numcomponents++; in getGammaArgs() 285 if (numcomponents == 0) in getGammaArgs() 288 return numcomponents; in getGammaArgs() 294 int numcomponents = getGammaArgs(L, color); in w_gammaToLinear() local 296 for (int i = 0; i < numcomponents; i++) in w_gammaToLinear() 304 return numcomponents; in w_gammaToLinear() 312 for (int i = 0; i < numcomponents; i++) in w_linearToGamma() [all …]
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/dports/devel/love10/love-0.10.2/src/modules/math/ |
H A D | wrap_Math.cpp | 229 int numcomponents = 0; in getGammaArgs() local 238 numcomponents++; in getGammaArgs() 241 lua_pop(L, numcomponents); in getGammaArgs() 249 numcomponents++; in getGammaArgs() 253 if (numcomponents == 0) in getGammaArgs() 256 return numcomponents; in getGammaArgs() 262 int numcomponents = getGammaArgs(L, color); in w_gammaToLinear() local 264 for (int i = 0; i < numcomponents; i++) in w_gammaToLinear() 272 return numcomponents; in w_gammaToLinear() 280 for (int i = 0; i < numcomponents; i++) in w_linearToGamma() [all …]
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/dports/games/gl-117/gl-117-1.3.2-src/src/ |
H A D | menu.cpp | 134 numcomponents = 0; in Container() 141 numcomponents ++; in add() 158 return numcomponents; in getNumberOfComponents() 224 for (i = 0; i < numcomponents; i ++) in eventMouse() 240 for (i = 0; i < numcomponents; i ++) in triggerMouse() 251 for (i = 0; i < numcomponents; i ++) in setVisible() 261 for (i = 0; i < numcomponents; i ++) in setActive() 271 for (i = 0; i < numcomponents; i ++) in setHighlight() 281 for (i = 0; i < numcomponents; i ++) in contains() 291 for (i = 0; i < numcomponents; i ++) in eventKey() [all …]
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/dports/graphics/simage/simage-1.7.0/include/ |
H A D | simage_rgb.h | 13 int * numcomponents); 18 int numcomponents); 29 int * numcomponents);
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H A D | simage_gdiplus.h | 24 int * numcomponents); 31 int numcomponents, 38 int * numcomponents);
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H A D | simage_xwd.h | 13 int * numcomponents); 18 int numcomponents);
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H A D | simage_jpeg.h | 17 int *numcomponents); 22 int numcomponents);
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H A D | simage_quicktime.h | 17 int *numcomponents); 25 int numcomponents,
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H A D | simage_cgimage.h | 21 int *numcomponents); 29 int numcomponents,
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H A D | simage_qimage.h | 18 int *numcomponents); 25 int numcomponents,
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/dports/graphics/Coin/coin-Coin-4.0.0/src/rendering/ |
H A D | SoGLCubeMapImage.cpp | 259 const int numcomponents) in setCubeMapImage() argument 262 PRIVATE(this)->image[idx].setValuePtr(size, numcomponents, bytes); in setCubeMapImage() 274 this->SoGLImage::setData(bytes, size, numcomponents, in setCubeMapImage() 323 int numcomponents; in getGLDisplayList() local 324 unsigned char * bytes = img->getValue(size, numcomponents); in getGLDisplayList() 326 switch (numcomponents) { in getGLDisplayList() 336 0, numcomponents, size[0], size[1], 0, in getGLDisplayList()
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H A D | SoGLImage.cpp | 1147 const int numcomponents, in setData() argument 1168 const int numcomponents, in setData() argument 1408 int numcomponents; in resizeImage() local 1542 xsize, ysize, numcomponents, in resizeImage() 1577 xsize, ysize, numcomponents, in resizeImage() 1617 int numcomponents; in createGLDisplayList() local 1667 this->reallyCreateTexture(state, imageptr, numcomponents, in createGLDisplayList() 1688 int numcomponents; in checkTransparency() local 1690 this->image->getValue(size, numcomponents) : NULL; in checkTransparency() 1700 if (numcomponents == 2 || numcomponents == 4) { in checkTransparency() [all …]
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/dports/graphics/Coin/coin-Coin-4.0.0/src/glue/ |
H A D | simage_wrapper.h | 65 int * numcomponents); 69 int w, int h, int numcomponents, 74 int numcomponents, 78 int numcomponents,
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/dports/graphics/simage/simage-1.7.0/build/msvc6/include/ |
H A D | simage.h | 254 int * numcomponents); 271 int numcomponents, 280 int * numcomponents); 301 int w, int h, int numcomponents, 390 int numcomponents,
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/dports/graphics/simage/simage-1.7.0/build/msvc7/include/ |
H A D | simage.h | 254 int * numcomponents); 271 int numcomponents, 280 int * numcomponents); 301 int w, int h, int numcomponents, 390 int numcomponents,
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/dports/graphics/simage/simage-1.7.0/build/msvc8/include/ |
H A D | simage.h | 254 int * numcomponents); 271 int numcomponents, 280 int * numcomponents); 301 int w, int h, int numcomponents, 390 int numcomponents,
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