Home
last modified time | relevance | path

Searched refs:numenemies (Results 1 – 17 of 17) sorted by relevance

/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/sms/AstroForce/src/
H A Denemy.h36 if(a<numenemies-1) in RemoveEnemy()
39 eb=&enemies[numenemies-1]; in RemoveEnemy()
52 if(numenemies>0)numenemies--; in RemoveEnemy()
61 if(a>=numenemies)return; in KillEnemy()
93 if(numenemies>0) in KillEnemies()
109 if(a>=numenemies)return; in UpdateEnemy()
170 if(numenemies>0) in UpdateEnemies()
180 if(numenemies<MAXENEMIES) in InitEnemy()
183 en=&enemies[numenemies]; in InitEnemy()
200 numenemies++; in InitEnemy()
[all …]
H A Dstage6endboss.h39 enm=&enemies[numenemies-1]; in CreateCustomBoneC()
47 if(numenemies<4) in LaunchSkullBoneC()
90 if(numenemies<4) in UpdateStage6EndBoss1()
110 if(numenemies<4) in UpdateStage6EndBoss2()
H A Dstage8bossc.h9 if(numenemies==0) in FinishStage8BossC()
33 if(numenemies>1) in UpdateStage8BossC()
H A Dplayershoot.h85 if(numenemies>0) in UpdatePlayershoot()
87 for(b=numenemies-1;b>=0;b--) in UpdatePlayershoot()
H A Dplayer.h31 if(numenemies>0) in CheckPlayerEnemyCollision()
32 for(a=0;a<numenemies;a++) in CheckPlayerEnemyCollision()
H A Dstage8bossb.h46 if(numenemies<3) in UpdateStage8BossB3()
H A Dstage5endboss.h31 enemies[numenemies-1].enemyparamb=a; in UpdateStage5EndBoss1()
H A Dvars.h89 unsigned char numenemies; variable
/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/sms/BalubaBalok/src/
H A Dgame.c38 unsigned char numenemies; variable
278 numenemies++; in setenemy()
596 if(a<numenemies-1) in removeenemy()
608 numenemies--; in removeenemy()
626 if(numenemies>0) in removebomb()
713 if(numenemies>0) in doarrowmovement()
963 if(numenemies>0) in doplayermovement()
1080 if(numenemies>0) in updatespriting()
1084 c=(b+a)%numenemies; in updatespriting()
1190 if(numenemies>0) in doenemiesmovement()
[all …]
/dports/games/redeclipse16/base-1.6.0/src/game/
H A Daiman.h263 int numbots = 0, numenemies = 0, blimit = getlimit(A_BOT), elimit = getlimit(A_ENEMY); in checksetup() local
268 if(ci->actortype >= A_ENEMY && ++numenemies >= elimit) { shiftai(ci, NULL); continue; } in checksetup()
338 int count = 0, numenemies = 0; in checkenemies() local
351 numenemies++; in checkenemies()
353 if(numenemies < G(enemylimit) && count < G(enemybalance)) in checkenemies()
355 int amt = min(G(enemybalance)-count, G(enemylimit)-numenemies); in checkenemies()
/dports/games/redeclipse/base-2.0.0/src/game/
H A Daiman.h261 int numbots = 0, numenemies = 0, blimit = getlimit(A_BOT), elimit = getlimit(A_ENEMY); in checksetup() local
266 if(ci->actortype >= A_ENEMY && ++numenemies >= elimit) { shiftai(ci, NULL); continue; } in checksetup()
342 int count = 0, numenemies = 0; in checkenemies() local
355 numenemies++; in checkenemies()
357 if(numenemies < G(enemylimit) && count < G(enemybalance)) in checkenemies()
359 int amt = min(G(enemybalance)-count, G(enemylimit)-numenemies); in checkenemies()
/dports/games/xscavenger/xscavenger-1.4.5/src/
H A Dscav.c147 int numenemies; variable
808 numenemies=0; in initplay()
848 numenemies++; in initplay()
863 rotnum=numenemies-1; in initplay()
941 for(i=0;i<numenemies+1;i++) in spritesoff()
1153 for(i=0;i<numenemies;i++) in changesprites()
1627 numenemies++; in createhidden()
1628 enent=entities+numenemies; in createhidden()
1690 i=numenemies; in onenemy()
2221 if(!numenemies) return; in doenemies()
[all …]
H A Dscav.h296 extern int numenemies;
/dports/games/sdl_scavenger/sdlscav-145/
H A Dscav.c128 int numenemies; variable
842 numenemies=0; in initplay()
884 numenemies++; in initplay()
899 rotnum=numenemies-1; in initplay()
981 for(i=0;i<numenemies+1;i++) in spritesoff()
1244 for(i=0;i<numenemies;i++) in changesprites()
1944 numenemies++; in createhidden()
1945 enent=entities+numenemies; in createhidden()
2007 i=numenemies; in onenemy()
2546 if(!numenemies) return; in doenemies()
[all …]
H A Dscav.h348 extern int numenemies;
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/
H A Dmplayer.c357 theater->numenemies[u] = 0; in review_theaters()
396 ++(theater->numenemies[unit->type]); in review_theaters()
460 theater->numenemies[u] + theater->numsuspected[u]; in review_theaters()
492 if (theater->numenemies[u] + theater->numsuspected[u] > 0) { in review_theaters()
493 DMprintf(" %3s %d", u_type_name(u), theater->numenemies[u]); in review_theaters()
728 theater->numenemies = (short *) xmalloc(numutypes * sizeof(short)); in create_theater()
1480 enemiestot += theater->numenemies[u2]; in mplayer_decide_plan()
H A Dai.h133 short *numenemies; member