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Searched refs:numof_shanties (Results 1 – 15 of 15) sorted by relevance

/dports/games/lincity/lincity-1.13.1/modules/
H A Dshanty.c24 if (numof_shanties > 0 && rand () % 8 != 0) in add_a_shanty()
65 numof_shanties++; in add_a_shanty()
72 if (numof_shanties <= 0) in remove_a_shanty()
98 if (i > numof_shanties) in update_shanty()
101 else if (numof_shanties > 0 && i < (numof_shanties - 1)) in update_shanty()
103 else if (numof_shanties > 0 && rand () % 100 == 10) in update_shanty()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/
H A Dshanty.cpp24 if (numof_shanties > 0 && rand() % 8 != 0) { in add_a_shanty()
57 numof_shanties++; in add_a_shanty()
62 numof_shanties--; in remove_a_shanty()
74 if (i > numof_shanties) { in update_shanty()
76 } else if (numof_shanties > 0 && (i < (numof_shanties - 1) || rand() % 100 == 1)) { in update_shanty()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/
H A Dengglobs.h27 extern int numof_shanties, numof_communes;
H A Dengglobs.cpp18 int numof_shanties; variable
H A Dloadsave.cpp497 numof_shanties = count_groups(GROUP_SHANTY); in load_city_2()
H A Dold_ldsvguts.cpp417 numof_shanties = count_groups(GROUP_SHANTY); in load_city_old()
H A Dinit_game.cpp73 numof_shanties = 0; in clear_game()
/dports/games/lincity/lincity-1.13.1/
H A Dshrglobs.c14 int numof_shanties; variable
H A Dengglobs.h38 extern int numof_shanties, numof_communes;
H A Dmps.c557 mps_store_sd(i++,_("Shanties"),numof_shanties); in mps_global_housing()
H A Dsimulate.c426 numof_shanties = 0; in clear_game()
H A Dldsvguts.c609 numof_shanties = count_groups (GROUP_SHANTY); in load_city()
H A Dengine.c864 numof_shanties--; in do_bulldoze_area()
H A Dscreen.c1752 sprintf (s, "%5d ", numof_shanties); in print_stats()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/
H A DMpsInterface.cpp544 mps_store_sd(i++,_("Shanties"),numof_shanties); in mps_global_housing()