Searched refs:numroom (Results 1 – 2 of 2) sorted by relevance
1662 int numroom = 0; in buildRoguelike() local1677 while (fails < 40 && numroom < 20) in buildRoguelike()1679 if (!numroom) in buildRoguelike()1686 buildRandomRoom(rooms[numroom]); in buildRoguelike()1688 if (checkRoomFits(rooms[numroom])) in buildRoguelike()1700 numroom++; in buildRoguelike()1715 for (i = 0; i < numroom - 1; i++) in buildRoguelike()1753 room = rand_choice(numroom); in buildRoguelike()1757 if (numroom > 1 && in buildRoguelike()1773 room = rand_choice(numroom); in buildRoguelike()[all …]
262 int i, j, numroom; in read_da2() local266 numroom = maxroom - first_room + 1; in read_da2()267 if (numroom < 0) return; in read_da2()268 room_name = (long *)rmalloc(numroom * sizeof(long)); in read_da2()270 buffopen(fc, fDA2, FRS_ROOM, "room", numroom); in read_da2()273 for (i = 0; i < numroom; i++) { in read_da2()