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Searched refs:numspechit (Results 1 – 25 of 38) sorted by relevance

12

/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dg_overflow.c213 int numspechit = *(params->numspechit); in SpechitOverrun() local
215 if (demo_compatibility && numspechit > 8) in SpechitOverrun()
220 numspechit > in SpechitOverrun()
269 switch(numspechit) in SpechitOverrun()
281 numspechit); in SpechitOverrun()
287 switch(numspechit) in SpechitOverrun()
293 params->tmbbox[numspechit-9] = addr; in SpechitOverrun()
305 numspechit); in SpechitOverrun()
H A Dp_map.c108 int numspechit; variable
315 numspechit = 0; in P_TeleportMove()
479 if (numspechit >= spechit_max) { in PIT_CheckLine()
483 spechit[numspechit++] = ld; in PIT_CheckLine()
485 if (numspechit > 8 && demo_compatibility) in PIT_CheckLine()
491 &numspechit, // int *numspechit; in PIT_CheckLine()
791 numspechit = 0; in P_CheckPosition()
930 while (numspechit--) in P_TryMove()
931 if (spechit[numspechit]->special) // see if the line was crossed in P_TryMove()
935 P_PointOnLineSide(thing->x, thing->y, spechit[numspechit])) in P_TryMove()
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H A Dg_overflow.h109 int *numspechit; member
H A Dp_enemy.c318 extern int numspechit;
381 if (!numspechit) in P_Move()
403 for (good = false; numspechit--; ) in P_Move()
404 if (P_UseSpecialLine(actor, spechit[numspechit], 0)) in P_Move()
405 good |= spechit[numspechit] == blockline ? 1 : 2; in P_Move()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_map.c106 int numspechit; variable
190 numspechit = 0; in P_TeleportMove()
237 if (numspechit >= spechit_max) in check_spechit()
290 numspechit++; in PIT_CheckLine()
325 spechit[numspechit] = ld; in PIT_CheckLine()
326 numspechit++; in PIT_CheckLine()
431 numspechit = 0; in PIT_CheckThing()
592 numspechit = 0; in P_CheckPosition()
669 numspechit = 0; in P_CheckOnmobj()
899 while (numspechit--) in P_TryMove()
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H A Dp_enemy.c253 extern int numspechit;
282 if (!numspechit) in P_Move()
288 while (numspechit--) in P_Move()
290 ld = spechit[numspechit]; in P_Move()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dp_map.c86 int numspechit; variable
168 numspechit = 0; in P_TeleportMove()
259 spechit[numspechit] = ld; in PIT_CheckLine()
260 numspechit++; in PIT_CheckLine()
263 if (numspechit > MAXSPECIALCROSS_ORIGINAL) in PIT_CheckLine()
437 numspechit = 0; in P_CheckPosition()
529 while (numspechit--) in P_TryMove()
532 ld = spechit[numspechit]; in P_TryMove()
1427 switch(numspechit) in SpechitOverrun()
1433 tmbbox[numspechit-9] = addr; in SpechitOverrun()
[all …]
H A Dp_local.h223 extern int numspechit;
/dports/games/heretic/glheretic-1.2/
H A Dp_map.c63 int numspechit; variable
147 numspechit = 0; in P_TeleportMove()
224 spechit[numspechit] = ld; in PIT_CheckLine()
225 numspechit++; in PIT_CheckLine()
259 spechit[numspechit] = ld; in PIT_CheckLine()
260 numspechit++; in PIT_CheckLine()
366 numspechit = 0; in PIT_CheckThing()
532 numspechit = 0; in P_CheckPosition()
610 numspechit = 0; in P_CheckOnmobj()
839 while (numspechit--) in P_TryMove()
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H A Dp_enemy.c236 extern int numspechit;
265 if(!numspechit) in P_Move()
271 while(numspechit--) in P_Move()
273 ld = spechit[numspechit]; in P_Move()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dp_map.c86 int numspechit; variable
169 numspechit = 0; in P_TeleportMove()
265 if (numspechit >= spechit_max) in PIT_CheckLine()
270 spechit[numspechit] = ld; in PIT_CheckLine()
271 numspechit++; in PIT_CheckLine()
523 numspechit = 0; in P_CheckPosition()
615 while (numspechit--) in P_TryMove()
618 ld = spechit[numspechit]; in P_TryMove()
1657 switch(numspechit) in SpechitOverrun()
1663 tmbbox[numspechit-9] = addr; in SpechitOverrun()
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H A Dp_local.h229 extern int numspechit;
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_map.c106 int numspechit; variable
190 numspechit = 0; in P_TeleportMove()
267 spechit[numspechit] = ld; in PIT_CheckLine()
268 numspechit++; in PIT_CheckLine()
302 spechit[numspechit] = ld; in PIT_CheckLine()
303 numspechit++; in PIT_CheckLine()
408 numspechit = 0; in PIT_CheckThing()
569 numspechit = 0; in P_CheckPosition()
646 numspechit = 0; in P_CheckOnmobj()
876 while (numspechit--) in P_TryMove()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dp_map.c103 int numspechit; variable
189 numspechit = 0; in P_TeleportMove()
289 spechit[numspechit] = ld; in PIT_CheckLine()
290 numspechit++; in PIT_CheckLine()
293 if (numspechit > MAXSPECIALCROSS_ORIGINAL) in PIT_CheckLine()
470 numspechit = 0; in P_CheckPosition()
569 while (numspechit--) in P_TryMove()
572 ld = spechit[numspechit]; in P_TryMove()
1626 switch(numspechit) in SpechitOverrun()
1632 tmbbox[numspechit-9] = addr; in SpechitOverrun()
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H A Dp_mobj.c34 extern int numspechit; // [STRIFE] - needed in P_XYMovement
203 if(numspechit > 0) in P_XYMovement()
204 P_ShootSpecialLine(mo, spechit[numspechit-1]); in P_XYMovement()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dp_map.c103 int numspechit; variable
189 numspechit = 0; in P_TeleportMove()
289 spechit[numspechit] = ld; in PIT_CheckLine()
290 numspechit++; in PIT_CheckLine()
293 if (numspechit > MAXSPECIALCROSS_ORIGINAL) in PIT_CheckLine()
470 numspechit = 0; in P_CheckPosition()
569 while (numspechit--) in P_TryMove()
572 ld = spechit[numspechit]; in P_TryMove()
1626 switch(numspechit) in SpechitOverrun()
1632 tmbbox[numspechit-9] = addr; in SpechitOverrun()
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H A Dp_mobj.c34 extern int numspechit; // [STRIFE] - needed in P_XYMovement
203 if(numspechit > 0) in P_XYMovement()
204 P_ShootSpecialLine(mo, spechit[numspechit-1]); in P_XYMovement()
/dports/games/prboom/prboom-2.5.0/src/
H A Dp_map.c88 int numspechit; variable
295 numspechit = 0; in P_TeleportMove()
461 if (numspechit >= spechit_max) { in PIT_CheckLine()
465 spechit[numspechit++] = ld; in PIT_CheckLine()
737 numspechit = 0; in P_CheckPosition()
869 while (numspechit--) in P_TryMove()
2294 switch(numspechit) in SpechitOverrun()
2307 numspechit); in SpechitOverrun()
2313 switch(numspechit) in SpechitOverrun()
2320 tmbbox[numspechit-9] = addr; in SpechitOverrun()
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H A Dp_enemy.c313 extern int numspechit;
376 if (!numspechit) in P_Move()
398 for (good = false; numspechit--; ) in P_Move()
399 if (P_UseSpecialLine(actor, spechit[numspechit], 0)) in P_Move()
400 good |= spechit[numspechit] == blockline ? 1 : 2; in P_Move()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_map.c88 int numspechit; variable
295 numspechit = 0; in P_TeleportMove()
461 if (numspechit >= spechit_max) { in PIT_CheckLine()
465 spechit[numspechit++] = ld; in PIT_CheckLine()
737 numspechit = 0; in P_CheckPosition()
869 while (numspechit--) in P_TryMove()
2294 switch(numspechit) in SpechitOverrun()
2307 numspechit); in SpechitOverrun()
2313 switch(numspechit) in SpechitOverrun()
2320 tmbbox[numspechit-9] = addr; in SpechitOverrun()
[all …]
H A Dp_enemy.c309 extern int numspechit;
367 if (!numspechit) in P_Move()
389 for (good = FALSE; numspechit--; ) in P_Move()
390 if (P_UseSpecialLine(actor, spechit[numspechit], 0)) in P_Move()
391 good |= spechit[numspechit] == blockline ? 1 : 2; in P_Move()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_map.c81 int numspechit; variable
167 numspechit = 0; in P_TeleportMove()
334 spechit[numspechit] = ld; in PIT_CheckLine()
335 numspechit++; in PIT_CheckLine()
634 numspechit = 0; in PIT_CheckThing()
805 numspechit = 0; in P_CheckPosition()
891 numspechit = 0; in P_CheckOnmobj()
1136 while (numspechit > 0) in P_TryMove()
1138 numspechit--; in P_TryMove()
1140 ld = spechit[numspechit]; in P_TryMove()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_map.c81 int numspechit; variable
167 numspechit = 0; in P_TeleportMove()
334 spechit[numspechit] = ld; in PIT_CheckLine()
335 numspechit++; in PIT_CheckLine()
634 numspechit = 0; in PIT_CheckThing()
805 numspechit = 0; in P_CheckPosition()
891 numspechit = 0; in P_CheckOnmobj()
1136 while (numspechit > 0) in P_TryMove()
1138 numspechit--; in P_TryMove()
1140 ld = spechit[numspechit]; in P_TryMove()
[all …]
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_map.c73 int numspechit; variable
159 numspechit = 0; in P_TeleportMove()
326 spechit[numspechit] = ld; in PIT_CheckLine()
327 numspechit++; in PIT_CheckLine()
628 numspechit = 0; in PIT_CheckThing()
800 numspechit = 0; in P_CheckPosition()
886 numspechit = 0; in P_CheckOnmobj()
1129 while (numspechit > 0) in P_TryMove()
1131 numspechit--; in P_TryMove()
1133 ld = spechit[numspechit]; in P_TryMove()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_map.c146 int numspechit = 0; variable
465 numspechit = 0; in P_TeleportMove()
521 if (numspechit >= spechit_max) in add_spechit()
527 spechit[numspechit] = ld - lines; in add_spechit()
528 numspechit++; in add_spechit()
716 numspechit = 0; in PIT_CheckThing()
1203 numspechit = 0; in P_CheckPosition()
1262 if( (EV_legacy < 132) || !numspechit in CheckMissileImpact()
1269 for(i = numspechit-1; i >= 0; i--) in CheckMissileImpact()
1532 while (numspechit--) in P_TryMove()
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