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/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dglbuild.h144 # define glGenTextures(numtexs, texnamear) texdbg_bglGenTextures(numtexs, texnamear, __FILE__) argument
145 # define glDeleteTextures(numtexs, texnamear) texdbg_bglDeleteTextures(numtexs, texnamear, __FILE__) argument
/dports/graphics/glexcess/glexcess/
H A Dscene12.cpp30 static GLuint numtexs=7; variable
40 k_Text=new Texture[numtexs]; in k_InitGL()
H A Dscene07.cpp31 static GLuint numtexs=7; variable
95 f_Text=new Texture[numtexs]; in f_InitGL()
H A Dscene01.cpp35 static GLuint numtexs=18; variable
51 z_Text=new Texture[numtexs]; in z_InitGL()
H A Dscene06.cpp31 static GLuint numtexs=10; variable
84 e_Text=new Texture[numtexs]; in e_InitGL()
H A Dscene08.cpp30 static GLuint numtexs=18; variable
162 g_Text=new Texture[numtexs]; in g_InitGL()
H A Dscene09.cpp30 static GLuint numtexs=16; variable
105 h_Text=new Texture[numtexs]; in h_InitGL()
H A Dscene11.cpp30 static GLuint numtexs=19; variable
61 j_Text=new Texture[numtexs]; in j_InitGL()
H A Dscene03.cpp30 static GLuint numtexs=17; variable
115 b_Text=new Texture[numtexs]; in b_InitGL()
H A Dscene02.cpp36 static GLuint numtexs=5; variable
261 a_Text=new Texture[numtexs]; in a_InitGL()
H A Dscene04.cpp32 static GLuint numtexs=9; variable
104 d_Text=new Texture[numtexs]; in d_InitGL()
H A Dscene10.cpp30 static GLuint numtexs=21; variable
69 i_Text=new Texture[numtexs]; in i_InitGL()
H A Dscene05.cpp31 static GLuint numtexs=15; variable
109 c_Text=new Texture[numtexs]; in c_InitGL()
/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/entity/
H A Dcheckrefs.pl281 my $numtexs = unpack 'V', $buf;
283 for (0..$numtexs-1)
/dports/games/tesseract-data/tesseract/src/engine/
H A Drenderva.cpp1163 numtexs = va->texs; in mergetexs()
1168 numtexs = va->alphaback; in mergetexs()
1176 numbatches = numtexs; in mergetexs()
1177 loopi(numtexs-1) in mergetexs()
1182 geombatches.add(geombatch(texs[numtexs-1], offset, va)); in mergetexs()
1231 while(++curtex < numtexs); in mergetexs()
2050 int numtexs = va->decaltexs, offset = 0; in mergedecals() local
2055 numbatches = numtexs; in mergedecals()
2056 loopi(numtexs-1) in mergedecals()
2061 decalbatches.add(decalbatch(texs[numtexs-1], offset, va)); in mergedecals()
[all …]
/dports/games/tesseract/tesseract/src/engine/
H A Drenderva.cpp1163 numtexs = va->texs; in mergetexs()
1168 numtexs = va->alphaback; in mergetexs()
1176 numbatches = numtexs; in mergetexs()
1177 loopi(numtexs-1) in mergetexs()
1182 geombatches.add(geombatch(texs[numtexs-1], offset, va)); in mergetexs()
1231 while(++curtex < numtexs); in mergetexs()
2050 int numtexs = va->decaltexs, offset = 0; in mergedecals() local
2055 numbatches = numtexs; in mergedecals()
2056 loopi(numtexs-1) in mergedecals()
2061 decalbatches.add(decalbatch(texs[numtexs-1], offset, va)); in mergedecals()
[all …]
/dports/games/sauerbraten/sauerbraten/src/engine/
H A Drenderva.cpp937 static void mergetexs(renderstate &cur, vtxarray *va, elementset *texs = NULL, int numtexs = 0, ush… in mergetexs() argument
942 numtexs = va->texs; in mergetexs()
948 numtexs = va->alphaback; in mergetexs()
949 if(cur.alphaing > 1) numtexs += va->alphafront; in mergetexs()
956 numbatches = numtexs; in mergetexs()
957 loopi(numtexs-1) in mergetexs()
962 geombatches.add(geombatch(texs[numtexs-1], edata, va)); in mergetexs()
1011 while(++curtex < numtexs); in mergetexs()
/dports/games/redeclipse/base-2.0.0/src/engine/
H A Drenderva.cpp1312 numtexs = va->texs; in mergetexs()
1317 numtexs = va->alphaback; in mergetexs()
1325 numbatches = numtexs; in mergetexs()
1326 loopi(numtexs-1) in mergetexs()
1331 geombatches.add(geombatch(texs[numtexs-1], offset, va)); in mergetexs()
1380 while(++curtex < numtexs); in mergetexs()
2252 int numtexs = va->decaltexs, offset = 0; in mergedecals() local
2257 numbatches = numtexs; in mergedecals()
2258 loopi(numtexs-1) in mergedecals()
2263 decalbatches.add(decalbatch(texs[numtexs-1], offset, va)); in mergedecals()
[all …]
/dports/games/redeclipse16/base-1.6.0/src/engine/
H A Drenderva.cpp965 static void mergetexs(renderstate &cur, vtxarray *va, elementset *texs = NULL, int numtexs = 0, ush… in mergetexs() argument
970 numtexs = va->texs; in mergetexs()
976 numtexs = va->alphaback; in mergetexs()
977 if(cur.alphaing > 1) numtexs += va->alphafront; in mergetexs()
984 numbatches = numtexs; in mergetexs()
985 loopi(numtexs-1) in mergetexs()
990 geombatches.add(geombatch(texs[numtexs-1], edata, va)); in mergetexs()
1039 while(++curtex < numtexs); in mergetexs()
/dports/games/redeclipse16/base-1.6.0/src/shared/
H A Dcube2font.c264 void writetexs(const char *name, struct fontchar *chars, int numchars, int numtexs, int tw, int th) in writetexs() argument
269 for(tex = 0; tex < numtexs; tex++) in writetexs()
/dports/games/redeclipse/base-2.0.0/src/shared/
H A Dcube2font.cpp264 void writetexs(const char *name, struct fontchar *chars, int numchars, int numtexs, int tw, int th) in writetexs() argument
269 for(tex = 0; tex < numtexs; tex++) in writetexs()
/dports/games/sauerbraten/sauerbraten/src/shared/
H A Dcube2font.c264 void writetexs(const char *name, struct fontchar *chars, int numchars, int numtexs, int tw, int th) in writetexs() argument
269 for(tex = 0; tex < numtexs; tex++) in writetexs()
/dports/games/bloodfrontier/bloodfrontier/src/engine/
H A Drenderva.cpp997 static void mergetexs(vtxarray *va, elementset *texs = NULL, int numtexs = 0, ushort *edata = NULL) in mergetexs() argument
1002 numtexs = va->texs; in mergetexs()
1009 numbatches = numtexs; in mergetexs()
1010 loopi(numtexs-1) in mergetexs()
1015 geombatches.add(geombatch(texs[numtexs-1], edata, va)); in mergetexs()
1064 while(++curtex < numtexs); in mergetexs()
/dports/games/tesseract-data/tesseract/src/shared/
H A Dtessfont.c475 void writetexs(const char *name, struct fontchar *chars, int numchars, int numtexs, int tw, int th) in writetexs() argument
480 for(tex = 0; tex < numtexs; tex++) in writetexs()
/dports/games/tesseract/tesseract/src/shared/
H A Dtessfont.c475 void writetexs(const char *name, struct fontchar *chars, int numchars, int numtexs, int tw, int th) in writetexs() argument
480 for(tex = 0; tex < numtexs; tex++) in writetexs()

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