/dports/games/heretic/glheretic-1.2/ |
H A D | d_net.c | 66 return (unsigned long)&(((doomdata_t *)0)->cmds[netbuffer->numtics]); in NetbufferSize() 147 ,ExpandTics(netbuffer->starttic),netbuffer->numtics, realretrans, doomcom->datalength); in HSendPacket() 215 ExpandTics(netbuffer->starttic),netbuffer->numtics, realretrans, doomcom->datalength); in HGetPacket() 255 realend = (realstart+netbuffer->numtics); in GetPackets() 309 fprintf (debugfile,"out of order packet (%i + %i)\n" ,realstart,netbuffer->numtics); in GetPackets() 417 netbuffer->numtics = maketic - realstart; in NetUpdate() 418 if (netbuffer->numtics > BACKUPTICS) in NetUpdate() 423 for (j=0 ; j< netbuffer->numtics ; j++) in NetUpdate() 533 netbuffer->numtics = 0; in D_ArbitrateNetStart() 628 netbuffer->numtics = 0; in D_QuitNetGame()
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H A D | i_udp.c | 90 sw.numtics = netbuffer->numtics; in UDPPacketSend() 91 for (c=0 ; c< netbuffer->numtics ; c++) in UDPPacketSend() 181 netbuffer->numtics = sw.numtics; in UDPPacketGet() 183 for (c=0 ; c< netbuffer->numtics ; c++) in UDPPacketGet()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | d_net.c | 75 return (int)&(((doomdata_t *)0)->cmds[netbuffer->numtics]); in NetbufferSize() 155 ,ExpandTics(netbuffer->starttic),netbuffer->numtics, realretrans, doomcom->datalength); in HSendPacket() 256 ExpandTics(netbuffer->starttic),netbuffer->numtics, realretrans, doomcom->datalength); in HGetPacket() 296 realend = (realstart+netbuffer->numtics); in GetPackets() 348 fprintf (debugfile,"out of order packet (%i + %i)\n" ,realstart,netbuffer->numtics); in GetPackets() 457 netbuffer->numtics = maketic - realstart; in NetUpdate() 458 if (netbuffer->numtics > BACKUPTICS) in NetUpdate() 463 for (j=0 ; j< netbuffer->numtics ; j++) in NetUpdate() 576 netbuffer->numtics = 0; in D_ArbitrateNetStart() 654 netbuffer->numtics = 0; in D_ArbitrateNetStart() [all …]
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | d_net.cpp | 358 int k = 2, count, numtics; in NetbufferSize() local 367 if (numtics == 3) in NetbufferSize() 369 numtics += netbuffer[k++]; in NetbufferSize() 467 if (numtics == 3) in HSendPacket() 635 if (numtics == 3) in HGetPacket() 646 if (numtics) in HGetPacket() 751 int numtics; in GetPackets() local 830 if (numtics == 3) in GetPackets() 1135 int numtics; in NetUpdate() local 1182 if (numtics < 3) in NetUpdate() [all …]
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | d_ipxgate.c | 40 byte numtics; member 187 outbuf[0] = tics = buf.u.d.numtics; in ipx_receive() 224 pkt.u.d.numtics = 0; in udp_receive() 242 pkt.u.d.numtics = tics; in udp_receive()
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H A D | d_net.h | 74 uint8_t numtics; member
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/dports/sysutils/fatback/fatback-1.3/ |
H A D | output.c | 81 const int numtics = 8; in ticmarker() local 85 currtic = (currtic + 1) % numtics; in ticmarker()
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/dports/audio/csound/csound-6.15.0/Opcodes/gab/ |
H A D | gab.h | 91 MYFLT *ktrig_start, *ktrig_stop, *numtics, *kfn, *inargs[VARGMAX]; member 99 MYFLT *ktrig, *numtics, *kfn, *outargs[VARGMAX]; member
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H A D | gab.c | 578 *(p->table++) = *p->numtics; in tabrec_k() 587 if (p->currtic >= *p->numtics) { in tabrec_k() 637 *(p->table++) = *p->numtics; in tabplay_k() 643 if (p->currtic >= *p->numtics) { in tabplay_k() 648 p->currtic %= (int64_t) *p->numtics; in tabplay_k()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | d_net.h | 80 byte numtics; member
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | d_net.h | 80 byte numtics; member
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/dports/audio/csound/csound-6.15.0/Opcodes/ |
H A D | metro.c | 193 int32_t numtics = (int32_t) p->table[ndx]; in split_trig() local 207 p->currtic = (currtic +1) % numtics; in split_trig()
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | witchaven.h | 157 void doanimations(int32_t numtics);
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H A D | witchaven.cpp | 510 void doanimations(int32_t numtics) in doanimations() argument 517 animval += (numtics * animatevel[i]); in doanimations() 524 animval -= (numtics * animatevel[i]); in doanimations()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | demo.cpp | 376 int32_t numtics, numframes; member 394 g_prof.numtics++; in Demo_GToc() 440 int32_t nt=g_prof.numtics, nf=g_prof.numframes; in Demo_FinishProfile()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | demo.cpp | 506 int32_t numtics, numframes; member 524 g_prof.numtics++; in Demo_GToc() 570 int32_t nt=g_prof.numtics, nf=g_prof.numframes; in Demo_FinishProfile()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | d_clisrv.h | 137 UINT8 numtics; member
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H A D | d_net.c | 840 UINT8 *cmd = (UINT8 *)(&serverpak->cmds[serverpak->numslots * serverpak->numtics]); in DebugPrintpacket() 844 (UINT32)serverpak->starttic, serverpak->numslots, serverpak->numtics, sizeu1(ntxtcmd)); in DebugPrintpacket()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | d_clisrv.h | 247 byte numtics; // 1.. member
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | sprite.c | 7023 …um, int xchange, int ychange, int zchange, int ceildist, int flordist, ULONG cliptype, int numtics) in move_sprite() argument 7060 ((xchange * numtics) << 11), ((ychange * numtics) << 11), in move_sprite() 7102 daz = spr->z + ((zchange * numtics) >> 3); in move_sprite() 7274 …um, int xchange, int ychange, int zchange, int ceildist, int flordist, ULONG cliptype, int numtics) in move_missile() argument 7309 ((xchange * numtics) << 11), ((ychange * numtics) << 11), in move_missile() 7343 daz = sp->z + ((zchange * numtics) >> 3); in move_missile() 7414 …um, int xchange, int ychange, int zchange, int ceildist, int flordist, ULONG cliptype, int numtics) in move_ground_missile() argument 7470 ((xchange * numtics) << 11), ((ychange * numtics) << 11), in move_ground_missile()
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H A D | sector.c | 2984 DoAnim(int numtics) in DoAnim() argument 2996 animval += (numtics * PIXZ(Anim[i].vel)); in DoAnim() 2998 Anim[i].vel += Anim[i].vel_adj * numtics; in DoAnim() 3008 animval -= (numtics * PIXZ(Anim[i].vel)); in DoAnim() 3010 Anim[i].vel += Anim[i].vel_adj * numtics; in DoAnim()
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H A D | game.h | 2132 VOID DoAnim(int numtics); 2143 …m, int xchange, int ychange, int zchange, int ceildist, int flordist, ULONG cliptype, int numtics); 2144 …m, int xchange, int ychange, int zchange, int ceildist, int flordist, ULONG cliptype, int numtics);
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | sprite.cpp | 7008 … int xchange, int ychange, int zchange, int ceildist, int flordist, uint32_t cliptype, int numtics) in move_sprite() argument 7045 ((xchange * numtics) << 11), ((ychange * numtics) << 11), in move_sprite() 7087 daz = spr->z + ((zchange * numtics) >> 3); in move_sprite() 7258 … int xchange, int ychange, int zchange, int ceildist, int flordist, uint32_t cliptype, int numtics) in move_missile() argument 7293 ((xchange * numtics) << 11), ((ychange * numtics) << 11), in move_missile() 7327 daz = sp->z + ((zchange * numtics) >> 3); in move_missile() 7397 …rt spritenum, int xchange, int ychange, int ceildist, int flordist, uint32_t cliptype, int numtics) in move_ground_missile() argument 7452 ((xchange * numtics) << 11), ((ychange * numtics) << 11), in move_ground_missile()
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H A D | sector.cpp | 2861 DoAnim(int numtics) in DoAnim() argument 2873 animval += (numtics * PIXZ(Anim[i].vel)); in DoAnim() 2875 Anim[i].vel += Anim[i].vel_adj * numtics; in DoAnim() 2885 animval -= (numtics * PIXZ(Anim[i].vel)); in DoAnim() 2887 Anim[i].vel += Anim[i].vel_adj * numtics; in DoAnim()
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H A D | game.h | 2125 void DoAnim(int numtics); 2136 …int xchange, int ychange, int zchange, int ceildist, int flordist, uint32_t cliptype, int numtics); 2137 …int xchange, int ychange, int zchange, int ceildist, int flordist, uint32_t cliptype, int numtics);
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