Searched refs:nwFont (Results 1 – 1 of 1) sorted by relevance
444 int nwFont = fround((float)wFont*1.1f); in RenderTitle() local446 int x1 = (scrWidth - (nwFont * lgth))/2; in RenderTitle()449 for(int i=0;i<lgth;i++,x1+=nwFont) { in RenderTitle()450 RenderChar(x1,y1,nwFont,nhFont,FALSE,title[i]); in RenderTitle()