Searched refs:o1_setGameFlag (Results 1 – 10 of 10) sorted by relevance
35 int KyraEngine_v1::o1_setGameFlag(EMCState *script) { in o1_setGameFlag() function in Kyra::KyraEngine_v1
1209 Opcode(o1_setGameFlag); in setupOpcodeTable()
1552 Opcode(o1_setGameFlag); in setupOpcodeTable()
1784 Opcode(o1_setGameFlag); in setupOpcodeTable()
1184 Opcode(o1_setGameFlag); in setupOpcodeTable()
1536 Opcode(o1_setGameFlag); in setupOpcodeTable()
1782 Opcode(o1_setGameFlag); in setupOpcodeTable()
287 int o1_setGameFlag(EMCState *script);
332 int o1_setGameFlag(EMCState *script);