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Searched refs:o1_setGameFlag (Results 1 – 10 of 10) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/kyra/script/
H A Dscript_v1.cpp35 int KyraEngine_v1::o1_setGameFlag(EMCState *script) { in o1_setGameFlag() function in Kyra::KyraEngine_v1
H A Dscript_mr.cpp1209 Opcode(o1_setGameFlag); in setupOpcodeTable()
H A Dscript_hof.cpp1552 Opcode(o1_setGameFlag); in setupOpcodeTable()
H A Dscript_lok.cpp1784 Opcode(o1_setGameFlag); in setupOpcodeTable()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/script/
H A Dscript_v1.cpp35 int KyraEngine_v1::o1_setGameFlag(EMCState *script) { in o1_setGameFlag() function in Kyra::KyraEngine_v1
H A Dscript_mr.cpp1184 Opcode(o1_setGameFlag); in setupOpcodeTable()
H A Dscript_hof.cpp1536 Opcode(o1_setGameFlag); in setupOpcodeTable()
H A Dscript_lok.cpp1782 Opcode(o1_setGameFlag); in setupOpcodeTable()
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/
H A Dkyra_v1.h287 int o1_setGameFlag(EMCState *script);
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/
H A Dkyra_v1.h332 int o1_setGameFlag(EMCState *script);