Searched refs:oand16 (Results 1 – 5 of 5) sorted by relevance
/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | r_things.cpp | 2681 BYTE oand16 = oand + 16; in R_DrawVoxel() local 2762 if ((voxptr->backfacecull & oand16) == 0) continue; in R_DrawVoxel()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 3920 char *voxptr, *voxend, *davoxptr, oand, oand16, oand32; in drawvox() local 4033 oand16 = oand+16; in drawvox() 4089 if ((voxptr[2]&oand16) == 0) continue; in drawvox()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 3959 char *voxptr, *voxend, *davoxptr, oand, oand16, oand32; in drawvox() local 4073 oand16 = oand+16; in drawvox() 4129 if ((voxptr[2]&oand16) == 0) continue; in drawvox()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine.c | 2739 unsigned char *voxptr, *voxend, *davoxptr, oand, oand16, oand32; in drawvox() local 2866 oand16 = oand+16; in drawvox() 2922 if ((voxptr[2]&oand16) == 0) continue; in drawvox()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine.cpp | 4966 char oand16 = oand+16; in classicDrawVoxel() local 4971 oand16 = oand+32; in classicDrawVoxel() 5062 if ((voxptr[2]&oand16) == 0) continue; in classicDrawVoxel()
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