Searched refs:ob_exclude (Results 1 – 1 of 1) sorted by relevance
76 Scene *scene, Object **objects, const uint objects_len, int action, const Object *ob_exclude);1836 Scene *scene, Object **objects, const uint objects_len, int action, const Object *ob_exclude) in uv_select_all_perform_multi_ex() argument1845 if (ob_exclude && (obedit == ob_exclude)) { in uv_select_all_perform_multi_ex()