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Searched refs:objRendermode (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/Graphics/RSP/
H A DgSP_state.h51 uint32_t objRendermode; member
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2n64/src/
H A Dgles2n64_rsp.c141 gSP.objRendermode = 0; in RSP_SetDefaultState()
H A DgSP_gles2n64.c1506 if ((gSP.objRendermode&G_OBJRM_SHRINKSIZE_1) != 0) in ObjCoordinates2_new()
1511 else if ((gSP.objRendermode&G_OBJRM_SHRINKSIZE_2) != 0) in ObjCoordinates2_new()
1850 gSP.objRendermode = _mode; in gln64gSPObjRendermode()
H A DTextures.c1044 bUseBilinear = (gDP.otherMode.textureFilter | (gSP.objRendermode&G_OBJRM_BILERP)) != 0; in TextureCache_ActivateTexture()