Home
last modified time | relevance | path

Searched refs:objectToWalk (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sky/
H A Dgrid.cpp223 void Grid::objectToWalk(Compact *cpt) { in objectToWalk() function in Sky::Grid
227 objectToWalk(gridIdx, bitNum, width); in objectToWalk()
230 void Grid::objectToWalk(uint8 gridIdx, uint32 bitNum, uint32 width) { in objectToWalk() function in Sky::Grid
244 objectToWalk(resGridIdx, resBitPos, resWidth); in plotGrid()
H A Dgrid.h44 void objectToWalk(Compact *cpt);
55 void objectToWalk(uint8 gridIdx, uint32 bitNum, uint32 width);
H A Dlogic.cpp158 _skyGrid->objectToWalk(_compact); in engine()
/dports/games/scummvm/scummvm-2.5.1/engines/sky/
H A Dgrid.cpp223 void Grid::objectToWalk(Compact *cpt) { in objectToWalk() function in Sky::Grid
227 objectToWalk(gridIdx, bitNum, width); in objectToWalk()
230 void Grid::objectToWalk(uint8 gridIdx, uint32 bitNum, uint32 width) { in objectToWalk() function in Sky::Grid
244 objectToWalk(resGridIdx, resBitPos, resWidth); in plotGrid()
H A Dgrid.h44 void objectToWalk(Compact *cpt);
55 void objectToWalk(uint8 gridIdx, uint32 bitNum, uint32 width);
H A Dlogic.cpp158 _skyGrid->objectToWalk(_compact); in engine()