Searched refs:objectToWalk (Results 1 – 6 of 6) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sky/ |
H A D | grid.cpp | 223 void Grid::objectToWalk(Compact *cpt) { in objectToWalk() function in Sky::Grid 227 objectToWalk(gridIdx, bitNum, width); in objectToWalk() 230 void Grid::objectToWalk(uint8 gridIdx, uint32 bitNum, uint32 width) { in objectToWalk() function in Sky::Grid 244 objectToWalk(resGridIdx, resBitPos, resWidth); in plotGrid()
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H A D | grid.h | 44 void objectToWalk(Compact *cpt); 55 void objectToWalk(uint8 gridIdx, uint32 bitNum, uint32 width);
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H A D | logic.cpp | 158 _skyGrid->objectToWalk(_compact); in engine()
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/dports/games/scummvm/scummvm-2.5.1/engines/sky/ |
H A D | grid.cpp | 223 void Grid::objectToWalk(Compact *cpt) { in objectToWalk() function in Sky::Grid 227 objectToWalk(gridIdx, bitNum, width); in objectToWalk() 230 void Grid::objectToWalk(uint8 gridIdx, uint32 bitNum, uint32 width) { in objectToWalk() function in Sky::Grid 244 objectToWalk(resGridIdx, resBitPos, resWidth); in plotGrid()
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H A D | grid.h | 44 void objectToWalk(Compact *cpt); 55 void objectToWalk(uint8 gridIdx, uint32 bitNum, uint32 width);
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H A D | logic.cpp | 158 _skyGrid->objectToWalk(_compact); in engine()
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