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Searched refs:object_moved (Results 1 – 15 of 15) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/qtfred/src/mission/
H A Dobject.h7 void object_moved(object *ptr);
H A DEditorViewport.cpp430 object_moved(&Objects[view_obj]); in game_do_frame()
499 object_moved(objp); in game_do_frame()
575 object_moved(&Objects[view_obj]); in level_controlled()
594 object_moved(objp); in level_controlled()
635 object_moved(&Objects[view_obj]); in verticalize_controlled()
654 object_moved(objp); in verticalize_controlled()
1125 object_moved(objp); in drag_objects()
1244 object_moved(objp); in drag_rotate_objects()
H A Dobject.cpp8 void object_moved(object *objp) in object_moved() function
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/fred2/
H A Dmanagement.h124 void object_moved(object *ptr);
H A Dfredrender.cpp216 object_moved(&Objects[view_obj]); in level_controlled()
233 object_moved(objp); in level_controlled()
315 object_moved(&Objects[view_obj]); in verticalize_controlled()
332 object_moved(objp); in verticalize_controlled()
1633 object_moved(&Objects[view_obj]); in game_do_frame()
1703 object_moved(objp); in game_do_frame()
H A Dorienteditor.cpp198 object_moved(ptr); in OnOK()
H A Dfredview.cpp690 object_moved(objp); in drag_objects()
829 object_moved(objp); in drag_rotate_objects()
H A Dmanagement.cpp2341 void object_moved(object *objp) in object_moved() function
/dports/games/fs2open/fs2open.github.com-release_21_4_1/fred2/
H A Dmanagement.h122 void object_moved(object* ptr);
H A Dfredrender.cpp956 object_moved(&Objects[view_obj]); in game_do_frame()
1026 object_moved(objp); in game_do_frame()
1191 object_moved(&Objects[view_obj]); in level_controlled()
1208 object_moved(objp); in level_controlled()
2178 object_moved(&Objects[view_obj]); in verticalize_controlled()
2195 object_moved(objp); in verticalize_controlled()
H A Dorienteditor.cpp267 object_moved(ptr); in OnOK()
H A Dfredview.cpp704 object_moved(objp); in drag_objects()
843 object_moved(objp); in drag_rotate_objects()
H A Dmanagement.cpp2347 void object_moved(object *objp) in object_moved() function
/dports/games/fs2open/fs2open.github.com-release_21_4_1/qtfred/src/mission/dialogs/
H A DObjectOrientEditorDialogModel.cpp47 object_moved(ptr); in apply()
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/slic3r/GUI/
H A DGLCanvas3D.cpp3530 bool object_moved = false; in on_key() local
3556 object_moved = true; in on_key()
3574 if (object_moved) in on_key()