Searched refs:object_proximity (Results 1 – 1 of 1) sorted by relevance
382 …(player_t *pl, object_t *shot, double sqmaxdist,int maxtime, object_proximity_t *object_proximity){ in Get_object_proximity() argument419 object_proximity->hit_time=time_until_closest; in Get_object_proximity()420 object_proximity->sqdistance=sqdistance; in Get_object_proximity()