Searched refs:obsDynPtr (Results 1 – 1 of 1) sorted by relevance
1610 DYNAMICSBLOCK *obsDynPtr = obstacleSBPtr->DynPtr; in MoveObject() local1611 int totalMass = (obsDynPtr->Mass + dynPtr->Mass)*4; in MoveObject()1612 int diffMass = (dynPtr->Mass-obsDynPtr->Mass)/2; in MoveObject()1614 obsDynPtr->LinImpulse.vx += in MoveObject()1621 obsDynPtr->LinImpulse.vy += in MoveObject()1628 obsDynPtr->LinImpulse.vz += in MoveObject()