Searched refs:obs_source_draw (Results 1 – 11 of 11) sorted by relevance
/dports/multimedia/obs-studio/obs-studio-27.1.3/UI/frontend-plugins/frontend-tools/data/scripts/ |
H A D | clock-source.lua | 68 obs.obs_source_draw(data.image.texture, 0, 0, data.image.cx, data.image.cy, false); 77 obs.obs_source_draw(data.minute_image.texture, 0, 0, data.image.cx, data.image.cy, false); 88 obs.obs_source_draw(data.hour_image.texture, 0, 0, data.image.cx, data.image.cy, false); 99 obs.obs_source_draw(data.second_image.texture, 0, 0, data.image.cx, data.image.cy, false);
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/dports/multimedia/obs-studio/obs-studio-27.1.3/test/test-input/ |
H A D | sync-pair-vid.c | 111 obs_source_draw(spv->tex, 0, 0, 0, 0, 0); in sync_pair_vid_render() 113 obs_source_draw(whitelist ? spv->white : spv->black, 0, 0, 0, 0, 0); in sync_pair_vid_render()
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/dports/multimedia/obs-studio/obs-studio-27.1.3/plugins/win-capture/ |
H A D | cursor-capture.c | 235 obs_source_draw(data->texture, x_draw, y_draw, 0, 0, false); in cursor_draw()
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/dports/multimedia/obs-studio/obs-studio-27.1.3/docs/sphinx/ |
H A D | graphics.rst | 87 used with the functions :c:func:`obs_source_draw()`, 318 :c:func:`obs_source_draw()`. Otherwise the source is expected to
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H A D | reference-sources.rst | 81 :c:func:`obs_source_draw()` to render a single texture. 271 :c:func:`obs_source_draw()` to render the source's texture. 274 :c:func:`obs_source_draw()` 1169 .. function:: void obs_source_draw(gs_texture_t *image, int x, int y, uint32_t cx, uint32_t cy, boo…
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/dports/multimedia/wlrobs/wlrobs-v1.0/src/ |
H A D | scpy_source.c | 214 obs_source_draw(texture, 0, 0, 0, 0, true); in ready()
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H A D | dmabuf_source.c | 326 obs_source_draw(this->current_frame->texture, 0, 0, 0, 0, false); in render()
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/dports/multimedia/obs-studio/obs-studio-27.1.3/plugins/obs-browser/ |
H A D | obs-browser-source.cpp | 565 obs_source_draw(texture, 0, 0, 0, 0, flip); in Render()
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/dports/multimedia/obs-studio/obs-studio-27.1.3/libobs/ |
H A D | obs.h | 1257 EXPORT void obs_source_draw(gs_texture_t *image, int x, int y, uint32_t cx,
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H A D | obs-scene.c | 551 obs_source_draw(tex, 0, 0, 0, 0, 0); in render_item_texture()
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H A D | obs-source.c | 4299 void obs_source_draw(gs_texture_t *texture, int x, int y, uint32_t cx, in obs_source_draw() function
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