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Searched refs:obsolete_ui_event_count (Results 1 – 3 of 3) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/util/
H A DSerializeMultiplayerCommon.cpp79 & BOOST_SERIALIZATION_NVP(obsolete_ui_event_count); in serialize()
H A DMultiplayerCommon.h97 int obsolete_ui_event_count = 0; member
/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DDesignWnd.cpp236 void Load(const int obsolete_ui_event_count,
243 void Save(int& obsolete_ui_event_count,
870 const int obsolete_ui_event_count, in Load() argument
875 m_obsolete_ui_event_count = obsolete_ui_event_count; in Load()
878 << obsolete_ui_event_count << " < 0 "; in Load()
936 int& obsolete_ui_event_count, in Save() argument
941 obsolete_ui_event_count = m_obsolete_ui_event_count; in Save()
1170 GetDisplayedDesignsManager().Save(data.obsolete_ui_event_count, in Save()
1177 GetDisplayedDesignsManager().Load(data.obsolete_ui_event_count, in Load()