/dports/graphics/krita/krita-4.4.8/plugins/flake/textshape/textlayout/ |
H A D | RunAroundHelper.cpp | 52 void RunAroundHelper::updateObstruction(KoTextLayoutObstruction *obstruction) in updateObstruction() argument 54 QRectF obstructionLineRect = obstruction->cropToLine(m_lineRect); in updateObstruction() 128 foreach (KoTextLayoutObstruction *obstruction, m_obstructions) { in validateObstructions() 129 validateObstruction(obstruction); in validateObstructions() 135 QRectF obstructionLineRect = obstruction->cropToLine(m_lineRect); in validateObstruction() 137 m_validObstructions.append(obstruction); in validateObstruction() 174 if (obstruction->noTextAround()) { in createLineParts() 177 } else if (obstruction->textOnLeft()) { in createLineParts() 179 } else if (obstruction->textOnRight()) { in createLineParts() 181 } else if (obstruction->textOnEnoughSides()) { in createLineParts() [all …]
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H A D | RunAroundHelper.h | 37 void updateObstruction(KoTextLayoutObstruction *obstruction); 51 void validateObstruction(KoTextLayoutObstruction *obstruction);
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/dports/editors/calligra/calligra-3.2.1/libs/textlayout/ |
H A D | RunAroundHelper.cpp | 56 void RunAroundHelper::updateObstruction(KoTextLayoutObstruction *obstruction) in updateObstruction() argument 58 QRectF obstructionLineRect = obstruction->cropToLine(m_lineRect); in updateObstruction() 136 foreach (KoTextLayoutObstruction *obstruction, m_obstructions) { in validateObstructions() 137 validateObstruction(obstruction); in validateObstructions() 143 QRectF obstructionLineRect = obstruction->cropToLine(m_lineRect); in validateObstruction() 145 m_validObstructions.append(obstruction); in validateObstruction() 182 if (obstruction->noTextAround()) { in createLineParts() 185 } else if (obstruction->textOnLeft()) { in createLineParts() 187 } else if (obstruction->textOnRight()) { in createLineParts() 189 } else if (obstruction->textOnEnoughSides()) { in createLineParts() [all …]
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H A D | RunAroundHelper.h | 37 void updateObstruction(KoTextLayoutObstruction *obstruction); 51 void validateObstruction(KoTextLayoutObstruction *obstruction);
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/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/components/ |
H A D | CCmpUnitMotion.cpp | 1475 CFixedVector2D halfSize(obstruction.hw, obstruction.hh); in IsInPointRange() 1476 …Geometry::DistanceToSquare(pos - CFixedVector2D(obstruction.x, obstruction.z), obstruction.u, obst… in IsInPointRange() 1569 CFixedVector2D halfSize(obstruction.hw, obstruction.hh); in MoveToTargetRange() 1571 goal.x = obstruction.x; in MoveToTargetRange() 1572 goal.z = obstruction.z; in MoveToTargetRange() 1574 …Geometry::DistanceToSquare(pos - CFixedVector2D(obstruction.x, obstruction.z), obstruction.u, obst… in MoveToTargetRange() 1581 …Geometry::DistanceToSquare(pos - CFixedVector2D(obstruction.x, obstruction.z), obstruction.u, obst… in MoveToTargetRange() 1600 goal.u = obstruction.u; in MoveToTargetRange() 1694 CFixedVector2D halfSize(obstruction.hw, obstruction.hh); in IsInTargetRange() 1695 …Geometry::DistanceToSquare(pos - CFixedVector2D(obstruction.x, obstruction.z), obstruction.u, obst… in IsInTargetRange() [all …]
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/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/helpers/ |
H A D | LongPathfinder.cpp | 89 void Get(int x, int& xp, bool& obstruction) in Get() 93 obstruction = data[x] & 1; in Get() 110 Interval(int x0, int x1, bool obstruction) in Interval() 138 data.emplace_back(x0, x1, obstruction); in SetRange() 180 void Get(int x, int& xp, bool& obstruction) in Get() 196 obstruction = interval.obstruction(); in Get() 328 bool obstruction; in GetJumpPointRight() local 341 bool obstruction; in GetJumpPointLeft() local 352 bool obstruction; in GetJumpPointUp() local 353 m_JumpPointsUp[i].Get(j, jp, obstruction); in GetJumpPointUp() [all …]
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/dports/games/openage/openage-0.3.0-1262-ga554ab49/doc/code/ |
H A D | pathfinding.md | 11 Query obstruction manager for collisions: 16 If obstruction manager detects no collision: unit walks the line. 18 find the 0. collision point (=c0), find way on outline around obstruction: 20 The new paths go to the each side of the obstruction,
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/dports/games/avp/avp-20170505/src/avp/ |
H A D | bh_paq.c | 813 NPC_OBSTRUCTIONREPORT obstruction; in Execute_PAQNS_Approach() local 814 NPC_IsObstructed(sbPtr,&(paqStatusPointer->moveData),&obstruction,&destructableObject); in Execute_PAQNS_Approach() 815 if(obstruction.environment) in Execute_PAQNS_Approach() 825 if(obstruction.destructableObject) in Execute_PAQNS_Approach() 835 NPC_OBSTRUCTIONREPORT obstruction = {1,0,0}; in Execute_PAQNS_Approach() local 1022 NPC_OBSTRUCTIONREPORT obstruction; in Execute_PAQNS_Avoidance() local 1024 if(obstruction.anySingleObstruction) in Execute_PAQNS_Avoidance() 1101 NPC_OBSTRUCTIONREPORT obstruction; in Execute_PAQNS_Wander() local 1103 if((obstruction.environment)||(obstruction.otherCharacter)) in Execute_PAQNS_Wander() 1113 if(obstruction.destructableObject) in Execute_PAQNS_Wander() [all …]
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H A D | bh_near.c | 1150 NPC_OBSTRUCTIONREPORT obstruction; in AlienNearState_Approach() local 1152 if(obstruction.environment) in AlienNearState_Approach() 1164 } else if ((obstruction.anySingleObstruction)&&(!obstruction.otherCharacter)) { in AlienNearState_Approach() 1423 NPC_OBSTRUCTIONREPORT obstruction; in AlienNearState_Wander() local 1425 if((obstruction.environment)||(obstruction.otherCharacter)) in AlienNearState_Wander() 1437 if(obstruction.destructableObject) in AlienNearState_Wander() 1562 NPC_OBSTRUCTIONREPORT obstruction; in AlienNearState_Avoidance() local 1697 NPC_OBSTRUCTIONREPORT obstruction; in AlienNearState_Retreat() local 1699 if((obstruction.environment)||(obstruction.otherCharacter)) in AlienNearState_Retreat() 1711 if(obstruction.destructableObject) in AlienNearState_Retreat() [all …]
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H A D | bh_pred.c | 620 predatorStatus->obstruction.environment=0; in CreatePredoBot() 622 predatorStatus->obstruction.otherCharacter=0; in CreatePredoBot() 815 predatorStatus->obstruction.environment=0; in InitPredatorBehaviour() 817 predatorStatus->obstruction.otherCharacter=0; in InitPredatorBehaviour() 3977 …if((predatorStatusPointer->obstruction.environment)||(predatorStatusPointer->obstruction.otherChar… in Execute_PNS_Hunt() 4119 …if((predatorStatusPointer->obstruction.environment)||(predatorStatusPointer->obstruction.otherChar… in Execute_PNS_Retreat() 5788 …if((predatorStatusPointer->obstruction.environment)||(predatorStatusPointer->obstruction.otherChar… in Execute_PNS_Pathfinder() 5954 …if((predatorStatusPointer->obstruction.environment)||(predatorStatusPointer->obstruction.otherChar… in Execute_PNS_Return() 6989 NPC_OBSTRUCTIONREPORT obstruction; member 7083 COPYELEMENT_LOAD(obstruction) in LoadStrategy_Predator() [all …]
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H A D | bh_fhug.c | 670 NPC_OBSTRUCTIONREPORT obstruction; in Execute_FHNS_Approach() local 671 NPC_IsObstructed(sbPtr,&(fhugStatusPointer->moveData),&obstruction,&destructableObject); in Execute_FHNS_Approach() 672 if(obstruction.environment) in Execute_FHNS_Approach() 676 NPCGetAvoidanceDirection(sbPtr, &(fhugStatusPointer->moveData.avoidanceDirn),&obstruction); in Execute_FHNS_Approach() 682 if(obstruction.destructableObject) in Execute_FHNS_Approach() 698 NPC_OBSTRUCTIONREPORT obstruction = {1,0,0}; in Execute_FHNS_Approach() local 700 NPCGetAvoidanceDirection(sbPtr, &(fhugStatusPointer->moveData.avoidanceDirn),&obstruction); in Execute_FHNS_Approach() 871 NPC_OBSTRUCTIONREPORT obstruction; in Execute_FHNS_Avoidance() local 872 NPC_IsObstructed(sbPtr,&(fhugStatusPointer->moveData),&obstruction,&destructableObject); in Execute_FHNS_Avoidance() 873 if(obstruction.anySingleObstruction) in Execute_FHNS_Avoidance()
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H A D | bh_xeno.c | 284 xenoStatus->obstruction.environment=0; in CreateXenoborg() 285 xenoStatus->obstruction.destructableObject=0; in CreateXenoborg() 286 xenoStatus->obstruction.otherCharacter=0; in CreateXenoborg() 574 xenoStatus->obstruction.environment=0; in InitXenoborgBehaviour() 575 xenoStatus->obstruction.destructableObject=0; in InitXenoborgBehaviour() 576 xenoStatus->obstruction.otherCharacter=0; in InitXenoborgBehaviour() 2489 NPC_OBSTRUCTIONREPORT obstruction; in Execute_Xeno_Avoidance() local 2491 if(obstruction.anySingleObstruction) in Execute_Xeno_Avoidance() 4989 NPC_OBSTRUCTIONREPORT obstruction; member 5106 COPYELEMENT_LOAD(obstruction) [all …]
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/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | eye_candy_wrapper.cpp | 150 obstruction->center.x = obstruction->obj3d->x_pos; in ec_heartbeat() 151 obstruction->center.y = obstruction->obj3d->z_pos; in ec_heartbeat() 152 obstruction->center.z = -obstruction->obj3d->y_pos; in ec_heartbeat() 173 general_obstructions_list.push_back(obstruction->obstruction); in ec_heartbeat() 175 fire_obstructions_list.push_back(obstruction->obstruction); in ec_heartbeat() 180 obstruction->center.x = obstruction->obstructing_actor->x_pos; in ec_heartbeat() 181 obstruction->center.y = ec_get_z(obstruction->obstructing_actor); in ec_heartbeat() 182 obstruction->center.z = -obstruction->obstructing_actor->y_pos; in ec_heartbeat() 189 general_obstructions_list.push_back(obstruction->obstruction); in ec_heartbeat() 765 …obstruction->obstruction = new ec::BoxObstruction(ec::Vec3(e3dobj->min_x, e3dobj->min_z, -e3dobj->… in ec_add_object_obstruction() [all …]
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/dports/games/nazghul/nazghul-0.7.1/src/ |
H A D | Missile.cpp | 122 int obstruction = place_get_movement_cost(place, x, y, this,0); in enterTile() local 124 return ((obstruction != 20) && (dice_roll_numeric(1,100,0)>obstruction)); in enterTile()
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/dports/cad/openroad/OpenROAD-2.0/src/grt/src/ |
H A D | Grid.h | 161 void addObstruction(int layer, const odb::Rect& obstruction) in addObstruction() argument 163 obstructions_[layer].push_back(obstruction); in addObstruction() 168 std::pair<TILE, TILE> getBlockedTiles(const odb::Rect& obstruction,
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H A D | Grid.cpp | 108 const odb::Rect& obstruction, in getBlockedTiles() argument 116 odb::Point lower = obstruction.ll(); // lower bound of obstruction in getBlockedTiles() 117 odb::Point upper = obstruction.ur(); // upper bound of obstruction in getBlockedTiles()
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/dports/lang/fpc-source/fpc-3.2.2/packages/cocoaint/src/avfoundation/ |
H A D | AVAudioUnitGenerator.inc | 20 function obstruction: single; message 'obstruction';
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H A D | AVAudioMixerNode.inc | 20 function obstruction: single; message 'obstruction';
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H A D | AVAudioIONode.inc | 25 function obstruction: single; message 'obstruction';
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H A D | AVAudioMixing.inc | 40 function obstruction: single; message 'obstruction';
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H A D | AVAudioPlayerNode.inc | 40 function obstruction: single; message 'obstruction';
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H A D | AVAudioEnvironmentNode.inc | 70 function obstruction: single; message 'obstruction';
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/dports/games/openage/openage-0.3.0-1262-ga554ab49/doc/reverse_engineering/game_mechanics/ |
H A D | pathfinding.md | 11 Age of Empires 2 uses three different algorithms for pathfinding plus two obstruction systems. 31 Units will split up their formation if they encounter an obstruction such as a tree.
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/dports/games/searchandrescue/searchandrescue_1.4.0/sar/ |
H A D | simcb.h | 34 void *realm_ptr, SFMModelStruct *model, SFMModelStruct *obstruction,
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/dports/editors/calligra/calligra-3.2.1/words/part/ |
H A D | KWRootAreaProviderBase.cpp | 203 KoTextLayoutObstruction *obstruction = new KoTextLayoutObstruction(shape, matrix); in relevantObstructions() local 204 obstructions.append(obstruction); in relevantObstructions()
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