Searched refs:offensive_reaction (Results 1 – 5 of 5) sorted by relevance
132 static void offensive_reaction(Unit *unit);1029 offensive_reaction(unit); in ai_react_to_action()1314 offensive_reaction(Unit *unit) in offensive_reaction() function
1028 (offensive_reaction): Move here from mplayer.c etc.1029 (offensive_reaction): Call ai_go_after_victim etc. instead.1217 (iplayer_decide_plan): Don't call offensive_reaction.1225 (offensive_reaction): Move to ai.c.1280 (mplayer_decide_plan): Don't call offensive_reaction.1288 (offensive_reaction): Move to ai.c.1355 (oplayer_decide_plan): Don't call offensive_reaction.1363 (offensive_reaction): Move to ai.c.1732 * mplayer.c (offensive_reaction): Don't forget about1735 * iplayer.c (offensive_reaction): Ditto.[all …]
1571 (offensive_reaction): Delete ifdeffed out code.
1052 (offensive_reaction): New function & prototype.
7699 (offensive_reaction): Call 'ai_go_after_victim' with broadcast