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Searched refs:offensive_reaction (Results 1 – 5 of 5) sorted by relevance

/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/
H A Dai.c132 static void offensive_reaction(Unit *unit);
1029 offensive_reaction(unit); in ai_react_to_action()
1314 offensive_reaction(Unit *unit) in offensive_reaction() function
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/changelogs/
H A DChangeLog-20001028 (offensive_reaction): Move here from mplayer.c etc.
1029 (offensive_reaction): Call ai_go_after_victim etc. instead.
1217 (iplayer_decide_plan): Don't call offensive_reaction.
1225 (offensive_reaction): Move to ai.c.
1280 (mplayer_decide_plan): Don't call offensive_reaction.
1288 (offensive_reaction): Move to ai.c.
1355 (oplayer_decide_plan): Don't call offensive_reaction.
1363 (offensive_reaction): Move to ai.c.
1732 * mplayer.c (offensive_reaction): Don't forget about
1735 * iplayer.c (offensive_reaction): Ditto.
[all …]
H A DChangeLog-EMCDONALD_AI1571 (offensive_reaction): Delete ifdeffed out code.
H A DChangeLog-19991052 (offensive_reaction): New function & prototype.
H A DChangeLog-20047699 (offensive_reaction): Call 'ai_go_after_victim' with broadcast