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Searched refs:offsetVertical (Results 1 – 19 of 19) sorted by relevance

/dports/net-im/licq-osd/licq-f271d55/aosd/src/
H A Dconf.h56 int offsetVertical; variable
H A Dconf.cpp75 getOrSet(conf, "VOffset", offsetVertical, 0); in loadConfig()
H A Diface.cpp267 width, height, conf->offsetHorizontal, conf->offsetVertical); in displayLayout()
/dports/net-im/licq-qt-gui/licq-f271d55/aosd/src/
H A Dconf.h56 int offsetVertical; variable
H A Dconf.cpp75 getOrSet(conf, "VOffset", offsetVertical, 0); in loadConfig()
H A Diface.cpp267 width, height, conf->offsetHorizontal, conf->offsetVertical); in displayLayout()
/dports/net-im/licq-icq/licq-f271d55/aosd/src/
H A Dconf.h56 int offsetVertical; variable
H A Dconf.cpp75 getOrSet(conf, "VOffset", offsetVertical, 0); in loadConfig()
H A Diface.cpp267 width, height, conf->offsetHorizontal, conf->offsetVertical); in displayLayout()
/dports/net-im/licq/licq-f271d55/aosd/src/
H A Dconf.h56 int offsetVertical; variable
H A Dconf.cpp75 getOrSet(conf, "VOffset", offsetVertical, 0); in loadConfig()
H A Diface.cpp267 width, height, conf->offsetHorizontal, conf->offsetVertical); in displayLayout()
/dports/net-im/licq-jabber/licq-f271d55/aosd/src/
H A Dconf.h56 int offsetVertical; variable
H A Dconf.cpp75 getOrSet(conf, "VOffset", offsetVertical, 0); in loadConfig()
H A Diface.cpp267 width, height, conf->offsetHorizontal, conf->offsetVertical); in displayLayout()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dgamemap.h112 Tile() : offsetVertical(false), offsetHorizontal(false), in Tile()
123 bool offsetVertical; member
H A Dwl_draw.cpp384 if (xtilestep == -1 && !tilehit->tile->offsetVertical) in HitVertWall()
390 …astside==1 && lastintercept==xtile && lasttilehit==tilehit && !(lasttilehit->tile->offsetVertical)) in HitVertWall()
420 …if (adj && adj->tile && adj->tile->offsetHorizontal && !adj->tile->offsetVertical) // check for ad… in HitVertWall()
501 …if (adj && adj->tile && adj->tile->offsetVertical && !adj->tile->offsetHorizontal) // check for ad… in HitHorizWall()
864 if(tilehit->tile->offsetVertical) in AsmRefresh()
H A Dgamemap_uwmf.cpp134 tile.offsetVertical = sc->boolean; in ParseTile()
H A Dam_map.cpp381 if(spot->tile->offsetHorizontal || spot->tile->offsetVertical) in Draw()