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Searched refs:offsetW (Results 1 – 25 of 103) sorted by relevance

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/dports/lang/ghc/ghc-8.10.7/compiler/GHC/StgToCmm/
H A DDataCon.hs223 offsetW = (val_int - mIN_INTLIKE dflags) * (fixedHdrSizeW dflags + 1) function
225 intlike_amode = cmmLabelOffW dflags intlike_lbl offsetW
237 offsetW = (val_int - mIN_CHARLIKE dflags) * (fixedHdrSizeW dflags + 1) function
239 charlike_amode = cmmLabelOffW dflags charlike_lbl offsetW
/dports/deskutils/flameshot/flameshot-0.10.2/src/tools/pin/
H A Dpinwidget.cpp85 int offsetW = width() * m_offsetX; in mouseMoveEvent() local
87 move(m_dragStart.x() + delta.x() - offsetW, in mouseMoveEvent()
/dports/misc/mnn/MNN-1.2.0/test/op/
H A DGridSampleTest.cpp188 float offsetW = gridDist(gen); in run() local
190 2.0f * w / (outWidth-1) - 1.0f + offsetW; in run()
/dports/deskutils/latte-dock/latte-dock-0.10.6/app/
H A Dlattecorona.cpp600 int offsetW = view->offset() * view->width(); in availableScreenRegionWithCriteria() local
604 x = view->x() + offsetW; in availableScreenRegionWithCriteria()
609 x = (view->geometry().center().x() - w/2) + offsetW; in availableScreenRegionWithCriteria()
613 x = view->geometry().right() - w - offsetW; in availableScreenRegionWithCriteria()
/dports/games/stuntrally/stuntrally-2.6.1/data/carsim/easy/cars/
H A DLK4.car39 offsetW = 0.03
H A D3S.car37 offsetW = 0.0
H A DM3.car37 offsetW = -0.03
H A DS8.car37 offsetW = 0.0
H A DTC6.car38 offsetW = 0.03
H A DES.car40 offsetW = -0.02
H A DFN.car40 offsetW = -0.02
H A DN1.car39 offsetW = -0.05
H A DOT.car35 offsetW = 0.0
H A D360.car31 offsetW = -0.01
H A DCT.car37 offsetW = -0.01
H A DUV.car36 offsetW = 0.03
H A DV1.car45 offsetW = 0.0
/dports/games/stuntrally/stuntrally-2.6.1/data/carsim/hard/cars/
H A DM3.car37 offsetW = -0.03
H A DTU.car46 offsetW = 0.0
H A DTW.car40 offsetW = 0.03
/dports/games/stuntrally/stuntrally-2.6.1/data/carsim/normal/cars/
H A DM3.car37 offsetW = -0.03
H A D360.car31 offsetW = -0.01
H A D3S.car37 offsetW = 0.0
H A DCT.car37 offsetW = -0.01
H A DHR.car40 offsetW = 0.03

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