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Searched refs:offsetXY (Results 1 – 18 of 18) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/
H A Dp_scroll.cpp124 static scroll_t *spawnMaterialOriginScroller(void *dmuObject, int elementBits, float offsetXY[2]) in spawnMaterialOriginScroller()
130 if(IS_ZERO(offsetXY[0]) && IS_ZERO(offsetXY[1])) in spawnMaterialOriginScroller()
141 scroll->offset[0] = offsetXY[0]; in spawnMaterialOriginScroller()
142 scroll->offset[1] = offsetXY[1]; in spawnMaterialOriginScroller()
/dports/games/scummvm/scummvm-2.5.1/engines/grim/shaders/
H A Dgrim_background.vertex5 uniform vec2 offsetXY;
14 vec2 pos = offsetXY + position * sizeWH;
H A Dgrim_emerg.vertex5 uniform vec2 offsetXY;
18 vec2 pos = offsetXY + position * sizeWH;
/dports/games/residualvm/residualvm-0.3.1/engines/grim/shaders/
H A Dgrim_background.vertex5 uniform vec2 offsetXY;
14 vec2 pos = offsetXY + position * sizeWH;
H A Demerg.vertex5 uniform vec2 offsetXY;
18 vec2 pos = offsetXY + position * sizeWH;
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/world/
H A DDuck.cpp290 int32_t offsetXY = scenario_rand() & 0x1E; in Create() local
291 targetPos.x += offsetXY; in Create()
292 targetPos.y += offsetXY; in Create()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/UI/
H A DSlider.cpp284 IntVector2 offsetXY = position - knob_->GetPosition() - knob_->GetSize() / 2; in Page() local
285 int offset = orientation_ == O_HORIZONTAL ? offsetXY.x_ : offsetXY.y_; in Page()
/dports/misc/mnn/MNN-1.2.0/demo/exec/
H A DmultiPose.cpp269 … const auto offsetXY = getCoordsFromTensor(offsets, curId, (int)curPoint.fX, (int)curPoint.fY); in decodeMultiPose() local
271 originalOnImageCoords.fX = curPoint.fX * OUTPUT_STRIDE + offsetXY.fX; in decodeMultiPose()
272 originalOnImageCoords.fY = curPoint.fY * OUTPUT_STRIDE + offsetXY.fY; in decodeMultiPose()
/dports/misc/openvdb/openvdb-9.0.0/openvdb/openvdb/tools/
H A DVolumeToMesh.h2930 const Index offsetXY = offsetX + (y << LeafNodeType::LOG2DIM); in constructOffsetList() local
2932 mCore.push_back(offsetXY + z); in constructOffsetList()
2944 const Index offsetXY = offsetX + (y << LeafNodeType::LOG2DIM); in constructOffsetList() local
2946 mInternalNeighborsX.push_back(offsetXY + z); in constructOffsetList()
2960 mInternalNeighborsY.push_back(offsetXY + z); in constructOffsetList()
2974 mInternalNeighborsZ.push_back(offsetXY + z); in constructOffsetList()
2984 const Index offsetXY = (y << LeafNodeType::LOG2DIM); in constructOffsetList() local
2986 mMinX.push_back(offsetXY + z); in constructOffsetList()
2999 mMaxX.push_back(offsetXY + z); in constructOffsetList()
3037 mMinZ.push_back(offsetXY); in constructOffsetList()
[all …]
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwmechanics/
H A Daipackage.cpp348 const float offsetXY = distToTarget > maxAvoidDist*1.5? maxAvoidDist : maxAvoidDist/2; in checkWayIsClearForActor() local
351 if (checkWayIsClear(startPoint, endPoint, offsetXY)) in checkWayIsClearForActor()
H A Dpathfinding.cpp132 bool checkWayIsClear(const osg::Vec3f& from, const osg::Vec3f& to, float offsetXY) in checkWayIsClear() argument
138 osg::Vec3f _from = from + dir*offsetXY + osg::Z_AXIS * verticalOffset; in checkWayIsClear()
H A Dpathfinding.hpp71 bool checkWayIsClear(const osg::Vec3f& from, const osg::Vec3f& to, float offsetXY);
/dports/misc/openvdb/openvdb-9.0.0/openvdb/openvdb/tree/
H A DLeafNodeMask.h1344 const Index offsetXY = offsetX + ((y & (DIM-1u))<< Log2Dim);
1346 const Index offset = offsetXY + (z & (DIM-1u));
H A DLeafNodeBool.h1416 const Index offsetXY = offsetX + ((y & (DIM-1u))<< Log2Dim);
1418 const Index offset = offsetXY + (z & (DIM-1u));
H A DLeafNode.h1213 const Index offsetXY = offsetX + ((y & (DIM-1u)) << Log2Dim);
1215 const Index offset = offsetXY + (z & (DIM-1u));
/dports/misc/openvdb/openvdb-9.0.0/openvdb/openvdb/points/
H A DPointDataGrid.h1550 const Index offsetXY = offsetX + ((y & (DIM-1u)) << Log2Dim); in fill() local
1552 const Index offset = offsetXY + (z & (DIM-1u)); in fill()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/txp/
H A DTXPArchive.cpp804 trpg2dPoint offsetXY, local_tileID(_tileInfo.x,_tileInfo.y); in apply() local
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/txp/
H A DTXPArchive.cpp800 trpg2dPoint offsetXY, tileID(_tileInfo.x,_tileInfo.y); in apply() local