/dports/science/chrono/chrono-7.0.1/src/chrono/collision/ |
H A D | ChCollisionAlgorithmsBullet.cpp | 1084 double offset_B = triB->sphereswept_r(); in processCollision() local 1089 offset_B += triModelB->GetEnvelope(); in processCollision() 1155 _add_contact(cA, cB, dist, resultOut, offset_A, offset_B); in processCollision() 1335 _add_contact(cA, cB, dist, resultOut, offset_A, offset_B); in processCollision() 1357 _add_contact(cA, cB, dist, resultOut, offset_A, offset_B); in processCollision() 1379 _add_contact(cA, cB, dist, resultOut, offset_A, offset_B); in processCollision() 1401 _add_contact(cA, cB, dist, resultOut, offset_A, offset_B); in processCollision() 1423 _add_contact(cA, cB, dist, resultOut, offset_A, offset_B); in processCollision() 1445 _add_contact(cA, cB, dist, resultOut, offset_A, offset_B); in processCollision() 1467 _add_contact(cA, cB, dist, resultOut, offset_A, offset_B); in processCollision() [all …]
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/dports/science/opensim-core/opensim-core-4.1/Bindings/SWIGSimTK/ |
H A D | Transform.h | 145 Transform_& operator+=(const Vec<3,P,S>& offset_B) 146 { p_BF += offset_B; return *this; } 151 Transform_& operator-=(const Vec<3,P,S>& offset_B) 152 { p_BF -= offset_B; return *this; } 432 operator+(const Transform_<P>& X_BF, const Vec<3,P,S>& offset_B) 433 { return Transform_<P>(X_BF) += offset_B; } 437 operator+(const Vec<3,P,S>& offset_B, const Transform_<P>& X_BF) 438 { return Transform_<P>(X_BF) += offset_B; } 443 operator-(const Transform_<P>& X_BF, const Vec<3,P,S>& offset_B) 444 { return Transform_<P>(X_BF) -= offset_B; }
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/dports/science/simbody/simbody-Simbody-3.7/SimTKcommon/Mechanics/include/SimTKcommon/internal/ |
H A D | Transform.h | 139 Transform_& operator+=(const Vec<3,P,S>& offset_B) 140 { p_BF += offset_B; return *this; } 145 Transform_& operator-=(const Vec<3,P,S>& offset_B) 146 { p_BF -= offset_B; return *this; } 424 operator+(const Transform_<P>& X_BF, const Vec<3,P,S>& offset_B) 425 { return Transform_<P>(X_BF) += offset_B; } 429 operator+(const Vec<3,P,S>& offset_B, const Transform_<P>& X_BF) 430 { return Transform_<P>(X_BF) += offset_B; } 435 operator-(const Transform_<P>& X_BF, const Vec<3,P,S>& offset_B) 436 { return Transform_<P>(X_BF) -= offset_B; }
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/dports/lang/clover/mesa-21.3.6/docs/isl/ |
H A D | hiz.rst | 65 uint32_t offset_B; 68 &offset_B, NULL, NULL); 69 hiz_address.offset += offset_B;
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/docs/isl/ |
H A D | hiz.rst | 65 uint32_t offset_B; 68 &offset_B, NULL, NULL); 69 hiz_address.offset += offset_B;
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/dports/graphics/libosmesa/mesa-21.3.6/docs/isl/ |
H A D | hiz.rst | 65 uint32_t offset_B; 68 &offset_B, NULL, NULL); 69 hiz_address.offset += offset_B;
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/docs/isl/ |
H A D | hiz.rst | 65 uint32_t offset_B; 68 &offset_B, NULL, NULL); 69 hiz_address.offset += offset_B;
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/docs/isl/ |
H A D | hiz.rst | 65 uint32_t offset_B; 68 &offset_B, NULL, NULL); 69 hiz_address.offset += offset_B;
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/docs/isl/ |
H A D | hiz.rst | 65 uint32_t offset_B; 68 &offset_B, NULL, NULL); 69 hiz_address.offset += offset_B;
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/docs/isl/ |
H A D | hiz.rst | 65 uint32_t offset_B; 68 &offset_B, NULL, NULL); 69 hiz_address.offset += offset_B;
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/dports/graphics/mesa-libs/mesa-21.3.6/docs/isl/ |
H A D | hiz.rst | 65 uint32_t offset_B; 68 &offset_B, NULL, NULL); 69 hiz_address.offset += offset_B;
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/dports/graphics/mesa-dri/mesa-21.3.6/docs/isl/ |
H A D | hiz.rst | 65 uint32_t offset_B; 68 &offset_B, NULL, NULL); 69 hiz_address.offset += offset_B;
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/docs/isl/ |
H A D | hiz.rst | 65 uint32_t offset_B; 68 &offset_B, NULL, NULL); 69 hiz_address.offset += offset_B;
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/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics_2d/ |
H A D | body_pair_2d_sw.cpp | 50 Vector2 local_B = B->get_inv_transform().basis_xform(p_point_B - offset_B); in _contact_added_callback() 99 Vector2 global_B = B->get_transform().basis_xform(c.local_B) + offset_B; in _contact_added_callback() 148 Vector2 global_B = B->get_transform().basis_xform(c.local_B) + offset_B; in _validate_contacts() 244 offset_B = B->get_transform().get_origin() - A->get_transform().get_origin(); in setup() 385 c.rB = global_B - offset_B; in setup()
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/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics/ |
H A D | body_pair_sw.cpp | 63 Vector3 local_B = B->get_inv_transform().basis.xform(p_point_B - offset_B); in contact_added_callback() 109 Vector3 global_B = B->get_transform().basis.xform(c.local_B) + offset_B; in contact_added_callback() 149 Vector3 global_B = B->get_transform().basis.xform(c.local_B) + offset_B; in validate_contacts() 223 offset_B = B->get_transform().get_origin() - A->get_transform().get_origin(); in setup() 298 c.rB = global_B - offset_B; in setup()
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H A D | body_pair_sw.h | 71 Vector3 offset_B; //use local A coordinates to avoid numerical issues on collision detection variable
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/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics_2d/ |
H A D | body_pair_2d_sw.cpp | 49 Vector2 local_B = B->get_inv_transform().basis_xform(p_point_B - offset_B); in _contact_added_callback() 97 Vector2 global_B = B->get_transform().basis_xform(c.local_B) + offset_B; in _contact_added_callback() 146 Vector2 global_B = B->get_transform().basis_xform(c.local_B) + offset_B; in _validate_contacts() 235 offset_B = B->get_transform().get_origin() - A->get_transform().get_origin(); in setup() 379 c.rB = global_B - offset_B; in setup()
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/dports/devel/godot2/godot-2.1.6-stable/servers/physics/ |
H A D | body_pair_sw.cpp | 63 Vector3 local_B = B->get_inv_transform().basis.xform(p_point_B - offset_B); in contact_added_callback() 109 Vector3 global_B = B->get_transform().basis.xform(c.local_B) + offset_B; in contact_added_callback() 149 Vector3 global_B = B->get_transform().basis.xform(c.local_B) + offset_B; in validate_contacts() 223 offset_B = B->get_transform().get_origin() - A->get_transform().get_origin(); in setup() 298 c.rB = global_B - offset_B; in setup()
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H A D | body_pair_sw.h | 71 Vector3 offset_B; //use local A coordinates to avoid numerical issues on collision detection variable
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/dports/devel/godot2/godot-2.1.6-stable/servers/physics_2d/ |
H A D | body_pair_2d_sw.cpp | 49 Vector2 local_B = B->get_inv_transform().basis_xform(p_point_B - offset_B); in _contact_added_callback() 97 Vector2 global_B = B->get_transform().basis_xform(c.local_B) + offset_B; in _contact_added_callback() 146 Vector2 global_B = B->get_transform().basis_xform(c.local_B) + offset_B; in _validate_contacts() 235 offset_B = B->get_transform().get_origin() - A->get_transform().get_origin(); in setup() 379 c.rB = global_B - offset_B; in setup()
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/dports/devel/godot/godot-3.2.3-stable/servers/physics_2d/ |
H A D | body_pair_2d_sw.cpp | 50 Vector2 local_B = B->get_inv_transform().basis_xform(p_point_B - offset_B); in _contact_added_callback() 99 Vector2 global_B = B->get_transform().basis_xform(c.local_B) + offset_B; in _contact_added_callback() 148 Vector2 global_B = B->get_transform().basis_xform(c.local_B) + offset_B; in _validate_contacts() 244 offset_B = B->get_transform().get_origin() - A->get_transform().get_origin(); in setup() 385 c.rB = global_B - offset_B; in setup()
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/dports/devel/godot/godot-3.2.3-stable/servers/physics/ |
H A D | body_pair_sw.cpp | 66 Vector3 local_B = B->get_inv_transform().basis.xform(p_point_B - offset_B); in contact_added_callback() 114 Vector3 global_B = B->get_transform().basis.xform(c.local_B) + offset_B; in contact_added_callback() 154 Vector3 global_B = B->get_transform().basis.xform(c.local_B) + offset_B; in validate_contacts() 235 offset_B = B->get_transform().get_origin() - A->get_transform().get_origin(); in setup() 310 c.rB = global_B - B->get_center_of_mass() - offset_B; in setup()
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H A D | body_pair_sw.h | 73 Vector3 offset_B; //use local A coordinates to avoid numerical issues on collision detection variable
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/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics/ |
H A D | body_pair_sw.cpp | 66 Vector3 local_B = B->get_inv_transform().basis.xform(p_point_B - offset_B); in contact_added_callback() 114 Vector3 global_B = B->get_transform().basis.xform(c.local_B) + offset_B; in contact_added_callback() 154 Vector3 global_B = B->get_transform().basis.xform(c.local_B) + offset_B; in validate_contacts() 235 offset_B = B->get_transform().get_origin() - A->get_transform().get_origin(); in setup() 310 c.rB = global_B - B->get_center_of_mass() - offset_B; in setup()
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/dports/science/ergo/ergo-3.8/source/matrix/gemm_sse/ |
H A D | mm_kernel_inner_sse2_A.h | 95 int const offset_B = 0, 207 int const offset_B, 214 …eg, T_M, T_N, T_K>::template Loop<0, T_K>::outer( 0, C_reg, A[ind] + offset_A, B[ind] + offset_B );
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