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Searched refs:offset_map_y_c (Results 1 – 2 of 2) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgamestate.cpp210 int map_y = offset_map_y_c + 16 * this->ypos; in render()
1230 int map_y = offset_map_y_c + 16 * y; in setupMapGUI()
1494 …game_g->player_heads_alliance[player_asking_alliance]->draw(offset_map_x_c + 24, offset_map_y_c + … in draw()
1498 …Image::write(offset_map_x_c + 8, offset_map_y_c + 0, game_g->letters_small, str.str().c_str(), Ima… in draw()
1500 …Image::write(offset_map_x_c + 8, offset_map_y_c + 8, game_g->letters_small, str.str().c_str(), Ima… in draw()
1502 …Image::write(offset_map_x_c + 8, offset_map_y_c + 16, game_g->letters_small, str.str().c_str(), Im… in draw()
1507 game_g->getMap()->draw(offset_map_x_c, offset_map_y_c); in draw()
1512 int map_y = offset_map_y_c + 16 * y; in draw()
1534 int map_y = offset_map_y_c + 16 * current_sector->getYPos(); in draw()
1544 image->draw(offset_map_x_c + gap * i + extra, offset_map_y_c + 2 - 16 + 8); in draw()
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H A Dgamestate.h38 const int offset_map_y_c = 16; variable