/dports/games/gtkradiant/GPL/GtkRadiant/libs/picomodel/ |
H A D | pm_md3.c | 84 int ofsShaders; /* offset from start of md3Surface_t */ member 265 surface->ofsShaders = _pico_little_long( surface->ofsShaders ); in _md3_load() 351 shader = (md3Shader_t*) ((picoByte_t*) surface + surface->ofsShaders); in _md3_load()
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H A D | pm_mdc.c | 345 int ofsShaders; /* offset from start of mdcSurface_t */ member 541 surface->ofsShaders = _pico_little_long( surface->ofsShaders ); in _mdc_load() 651 shader = (mdcShader_t*) ((picoByte_t*) surface + surface->ofsShaders); in _mdc_load()
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/dports/games/ufoai/ufoai-2.5-source/src/libs/picomodel/ |
H A D | pm_md3.c | 66 int ofsShaders; /* offset from start of md3Surface_t */ member 211 surface->ofsShaders = _pico_little_long(surface->ofsShaders); in _md3_load() 292 shader = (md3Shader_t*) ((picoByte_t*) surface + surface->ofsShaders); in _md3_load()
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/dports/games/netradiant/netradiant-20150621-src/libs/picomodel/ |
H A D | pm_md3.c | 84 int ofsShaders; /* offset from start of md3Surface_t */ member 264 surface->ofsShaders = _pico_little_long( surface->ofsShaders ); in _md3_load() 350 shader = (md3Shader_t*) ( (picoByte_t*) surface + surface->ofsShaders ); in _md3_load()
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H A D | pm_mdc.c | 345 int ofsShaders; /* offset from start of mdcSurface_t */ member 540 surface->ofsShaders = _pico_little_long( surface->ofsShaders ); in _mdc_load() 650 shader = (mdcShader_t*) ( (picoByte_t*) surface + surface->ofsShaders ); in _mdc_load()
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/dports/games/gtkradiant/GPL/GtkRadiant/plugins/md3model/ |
H A D | mdc.cpp | 121 unsigned int ofsShaders; member 141 surface.ofsShaders = istream_read_uint32_le(inputStream); in istream_read_mdcSurface() 232 PointerInputStream inputStream(buffer + mdcSurface.ofsShaders); in MDCSurface_read()
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H A D | md3.cpp | 124 int ofsShaders; // offset from start of md3Surface_t member 141 surface.ofsShaders = istream_read_int32_le(inputStream); in istream_read_md3Surface() 279 PointerInputStream inputStream(buffer + md3Surface.ofsShaders); in MD3Surface_read()
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/dports/games/netradiant/netradiant-20150621-src/plugins/md3model/ |
H A D | mdc.cpp | 117 unsigned int ofsShaders; member 136 surface.ofsShaders = istream_read_uint32_le( inputStream ); in istream_read_mdcSurface() 225 PointerInputStream inputStream( buffer + mdcSurface.ofsShaders ); in MDCSurface_read()
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H A D | md3.cpp | 121 int ofsShaders; // offset from start of md3Surface_t member 137 surface.ofsShaders = istream_read_int32_le( inputStream ); in istream_read_md3Surface() 269 PointerInputStream inputStream( buffer + md3Surface.ofsShaders ); in MD3Surface_read()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | Model_md3.cpp | 135 LL(surf->ofsShaders); in InitFromFile() 166 shader = (md3Shader_t *) ( (byte *)surf + surf->ofsShaders ); in InitFromFile() 312 md3Shader_t* shaders = (md3Shader_t *) ((byte *)surface + surface->ofsShaders); in InstantiateDynamicModel()
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H A D | Model_md3.h | 100 int ofsShaders; // offset from start of md3Surface_t member
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/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/ |
H A D | qfiles.h | 139 int ofsShaders; // offset from start of md3Surface_t member 245 int ofsShaders; // offset from start of md3Surface_t member
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/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/ |
H A D | qfiles.h | 140 int ofsShaders; // offset from start of md3Surface_t member 246 int ofsShaders; // offset from start of md3Surface_t member
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/dports/games/NBlood/NBlood-a1689a4/source/tools/src/ |
H A D | md3_export.py | 267 ofsShaders = 0 variable in md3Surface 287 self.ofsShaders = 0 301 self.ofsShaders = sz 326 self.ofsShaders = data[8] 339 file.seek(ofsBegin + self.ofsShaders, 0) 377 tmpData[8] = self.ofsShaders 410 log.info("Offset to Shaders: %s", self.ofsShaders)
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/dports/games/evq3/evq3/code/qcommon/ |
H A D | qfiles.h | 142 int ofsShaders; // offset from start of md3Surface_t member
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/common/ |
H A D | qfiles.h | 165 int ofsShaders; // offset from start of md3Surface_t member
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/dports/games/netradiant/netradiant-20150621-src/tools/quake3/common/ |
H A D | qfiles.h | 165 int ofsShaders; // offset from start of md3Surface_t member
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/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | qfiles.h | 126 int ofsShaders; // offset from start of md3Surface_t member
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/dports/games/openjk/OpenJK-07675e2/code/qcommon/ |
H A D | qfiles.h | 148 int ofsShaders; // offset from start of md3Surface_t member
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/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_model.c | 809 cSurf->ofsShaders = cSurf->ofsTriangles + cSurf->numTriangles * sizeof( md3Triangle_t ); in R_MDC_ConvertMD3() 810 cSurf->ofsSt = cSurf->ofsShaders + cSurf->numShaders * sizeof( md3Shader_t ); in R_MDC_ConvertMD3() 820 …memcpy( (byte *)cSurf + cSurf->ofsShaders, (byte *)surf + surf->ofsShaders, cSurf->numShaders * si… in R_MDC_ConvertMD3() 964 LL( surf->ofsShaders ); in R_LoadMDC() 999 shader = ( md3Shader_t * )( (byte *)surf + surf->ofsShaders ); in R_LoadMDC() 1185 LL( surf->ofsShaders ); in R_LoadMD3() 1217 shader = ( md3Shader_t * )( (byte *)surf + surf->ofsShaders ); in R_LoadMD3()
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/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_model.c | 812 cSurf->ofsShaders = cSurf->ofsTriangles + cSurf->numTriangles * sizeof( md3Triangle_t ); in R_MDC_ConvertMD3() 813 cSurf->ofsSt = cSurf->ofsShaders + cSurf->numShaders * sizeof( md3Shader_t ); in R_MDC_ConvertMD3() 823 …memcpy( (byte *)cSurf + cSurf->ofsShaders, (byte *)surf + surf->ofsShaders, cSurf->numShaders * si… in R_MDC_ConvertMD3() 967 LL( surf->ofsShaders ); in R_LoadMDC() 1002 shader = ( md3Shader_t * )( (byte *)surf + surf->ofsShaders ); in R_LoadMDC() 1188 LL( surf->ofsShaders ); in R_LoadMD3() 1220 shader = ( md3Shader_t * )( (byte *)surf + surf->ofsShaders ); in R_LoadMD3()
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/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/ |
H A D | qfiles.h | 132 int ofsShaders; // offset from start of md3Surface_t member
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/dports/games/ioquake3/ioquake3-1.36/code/qcommon/ |
H A D | qfiles.h | 132 int ofsShaders; // offset from start of md3Surface_t member
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3data/ |
H A D | md3lib.c | 192 md3Shader_t *pShader = ( md3Shader_t * ) ( ( ( char * ) pSurface ) + pSurface->ofsShaders ); in MD3_Dump()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/ |
H A D | qfiles.h | 132 int ofsShaders; // offset from start of md3Surface_t member
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