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Searched refs:oldAngles (Results 1 – 22 of 22) sorted by relevance

/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dcl_input.c531 vec3_t oldAngles; in CL_CreateCmd() local
533 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd()
552 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd()
553 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd()
554 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd()
555 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd()
564 SCR_DebugGraph( abs(cl.viewangles[YAW] - oldAngles[YAW]), 0 ); in CL_CreateCmd()
567 SCR_DebugGraph( abs(cl.viewangles[PITCH] - oldAngles[PITCH]), 0 ); in CL_CreateCmd()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/
H A Dcl_input.c530 vec3_t oldAngles; in CL_CreateCmd() local
532 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd()
551 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd()
552 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd()
553 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd()
554 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd()
563 SCR_DebugGraph( abs(cl.viewangles[YAW] - oldAngles[YAW]), 0 ); in CL_CreateCmd()
566 SCR_DebugGraph( abs(cl.viewangles[PITCH] - oldAngles[PITCH]), 0 ); in CL_CreateCmd()
/dports/games/openjk/OpenJK-07675e2/code/client/
H A Dcl_input.cpp679 vec3_t oldAngles; in CL_CreateCmd() local
681 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd()
700 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd()
701 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd()
702 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd()
703 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd()
717 SCR_DebugGraph( abs(cl.viewangles[YAW] - oldAngles[YAW]), 0 ); in CL_CreateCmd()
720 SCR_DebugGraph( abs(cl.viewangles[PITCH] - oldAngles[PITCH]), 0 ); in CL_CreateCmd()
/dports/games/evq3/evq3/code/client/
H A Dcl_input.c539 vec3_t oldAngles; in CL_CreateCmd() local
541 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd()
568 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd()
569 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd()
570 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd()
571 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd()
580 SCR_DebugGraph( abs(cl.viewangles[YAW] - oldAngles[YAW]), 0 ); in CL_CreateCmd()
583 SCR_DebugGraph( abs(cl.viewangles[PITCH] - oldAngles[PITCH]), 0 ); in CL_CreateCmd()
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dcl_input.c547 vec3_t oldAngles; in CL_CreateCmd() local
549 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd()
568 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd()
569 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd()
570 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd()
571 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd()
580 SCR_DebugGraph( abs(cl.viewangles[YAW] - oldAngles[YAW]), 0 ); in CL_CreateCmd()
583 SCR_DebugGraph( abs(cl.viewangles[PITCH] - oldAngles[PITCH]), 0 ); in CL_CreateCmd()
/dports/games/ioquake3/ioquake3-1.36/code/client/
H A Dcl_input.c547 vec3_t oldAngles; in CL_CreateCmd() local
549 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd()
568 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd()
569 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd()
570 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd()
571 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd()
580 SCR_DebugGraph( abs(cl.viewangles[YAW] - oldAngles[YAW]), 0 ); in CL_CreateCmd()
583 SCR_DebugGraph( abs(cl.viewangles[PITCH] - oldAngles[PITCH]), 0 ); in CL_CreateCmd()
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/
H A Dcl_input.c583 vec3_t oldAngles; in CL_CreateCmd() local
585 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd()
604 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd()
605 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd()
606 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd()
607 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd()
616 SCR_DebugGraph( abs(cl.viewangles[YAW] - oldAngles[YAW]), 0 ); in CL_CreateCmd()
619 SCR_DebugGraph( abs(cl.viewangles[PITCH] - oldAngles[PITCH]), 0 ); in CL_CreateCmd()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/
H A Dcl_input.c583 vec3_t oldAngles; in CL_CreateCmd() local
585 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd()
604 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd()
605 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd()
606 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd()
607 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd()
616 SCR_DebugGraph( abs(cl.viewangles[YAW] - oldAngles[YAW]), 0 ); in CL_CreateCmd()
619 SCR_DebugGraph( abs(cl.viewangles[PITCH] - oldAngles[PITCH]), 0 ); in CL_CreateCmd()
/dports/games/iortcw/iortcw-1.51c/SP/code/client/
H A Dcl_input.c638 vec3_t oldAngles; in CL_CreateCmd() local
641 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd()
660 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd()
661 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd()
662 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd()
663 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd()
680 SCR_DebugGraph( fabs(cl.viewangles[YAW] - oldAngles[YAW]) ); in CL_CreateCmd()
683 SCR_DebugGraph( fabs(cl.viewangles[PITCH] - oldAngles[PITCH]) ); in CL_CreateCmd()
/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/
H A DUsercmdGen.cpp767 idVec3 oldAngles; in MakeCurrent() local
770 oldAngles = viewangles; in MakeCurrent()
794 if ( viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in MakeCurrent()
795 viewangles[PITCH] = oldAngles[PITCH] + 90; in MakeCurrent()
796 } else if ( oldAngles[PITCH] - viewangles[PITCH] > 90 ) { in MakeCurrent()
797 viewangles[PITCH] = oldAngles[PITCH] - 90; in MakeCurrent()
/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dcl_input.c664 vec3_t oldAngles; in CL_CreateCmd() local
667 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd()
686 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd()
687 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd()
688 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd()
689 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd()
706 SCR_DebugGraph( fabs(cl.viewangles[YAW] - oldAngles[YAW]) ); in CL_CreateCmd()
709 SCR_DebugGraph( fabs(cl.viewangles[PITCH] - oldAngles[PITCH]) ); in CL_CreateCmd()
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dcl_input.cpp1333 vec3_t oldAngles; in CL_CreateCmd() local
1335 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd()
1354 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd()
1355 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd()
1356 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd()
1357 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd()
1366 SCR_DebugGraph( abs(cl.viewangles[YAW] - oldAngles[YAW]), 0 ); in CL_CreateCmd()
1369 SCR_DebugGraph( abs(cl.viewangles[PITCH] - oldAngles[PITCH]), 0 ); in CL_CreateCmd()
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_ents.c668 vec3_t oldAngles, angles, deltaAngles; in CG_AdjustPositionForMover() local
682 BG_EvaluateTrajectory( &cent->currentState.apos, fromTime, oldAngles ); in CG_AdjustPositionForMover()
688 VectorSubtract( angles, oldAngles, deltaAngles ); in CG_AdjustPositionForMover()
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_ents.c668 vec3_t oldAngles, angles, deltaAngles; in CG_AdjustPositionForMover() local
682 BG_EvaluateTrajectory( &cent->currentState.apos, fromTime, oldAngles ); in CG_AdjustPositionForMover()
688 VectorSubtract( angles, oldAngles, deltaAngles ); in CG_AdjustPositionForMover()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_ents.c668 vec3_t oldAngles, angles, deltaAngles; in CG_AdjustPositionForMover() local
682 BG_EvaluateTrajectory( &cent->currentState.apos, fromTime, oldAngles ); in CG_AdjustPositionForMover()
688 VectorSubtract( angles, oldAngles, deltaAngles ); in CG_AdjustPositionForMover()
/dports/games/evq3/evq3/code/cgame/
H A Dcg_ents.c668 vec3_t oldAngles, angles, deltaAngles; in CG_AdjustPositionForMover() local
682 BG_EvaluateTrajectory( &cent->currentState.apos, fromTime, oldAngles ); in CG_AdjustPositionForMover()
688 VectorSubtract( angles, oldAngles, deltaAngles ); in CG_AdjustPositionForMover()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_ents.c846 vec3_t oldAngles, angles, deltaAngles; in CG_AdjustPositionForMover() local
863 BG_EvaluateTrajectory( &cent->currentState.apos, fromTime, oldAngles ); in CG_AdjustPositionForMover()
869 VectorSubtract( angles, oldAngles, deltaAngles ); in CG_AdjustPositionForMover()
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/
H A DPhysics_Parametric.cpp576 idAngles oldLocalAngles, oldAngles; in Evaluate() local
583 oldAngles = current.angles; in Evaluate()
635 current.angles = oldAngles; in Evaluate()
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/
H A DPhysics_Parametric.cpp576 idAngles oldLocalAngles, oldAngles; in Evaluate() local
583 oldAngles = current.angles; in Evaluate()
635 current.angles = oldAngles; in Evaluate()
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_ents.c1874 vec3_t oldAngles, angles, deltaAngles; in CG_AdjustPositionForMover() local
1897 BG_EvaluateTrajectory( &cent->currentState.apos, fromTime, oldAngles ); in CG_AdjustPositionForMover()
1903 VectorSubtract( angles, oldAngles, deltaAngles ); in CG_AdjustPositionForMover()
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_ents.c2190 vec3_t oldAngles, angles, deltaAngles; in CG_AdjustPositionForMover() local
2213 BG_EvaluateTrajectory( &cent->currentState.apos, fromTime, oldAngles ); in CG_AdjustPositionForMover()
2219 VectorSubtract( angles, oldAngles, deltaAngles ); in CG_AdjustPositionForMover()
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_ents.c3008 vec3_t oldAngles, angles, deltaAngles; in CG_AdjustPositionForMover() local
3028 BG_EvaluateTrajectory( &cent->currentState.apos, fromTime, oldAngles ); in CG_AdjustPositionForMover()
3034 VectorSubtract( angles, oldAngles, deltaAngles ); in CG_AdjustPositionForMover()