/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | cl_input.c | 531 vec3_t oldAngles; in CL_CreateCmd() local 533 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd() 552 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd() 553 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd() 554 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd() 555 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd() 564 SCR_DebugGraph( abs(cl.viewangles[YAW] - oldAngles[YAW]), 0 ); in CL_CreateCmd() 567 SCR_DebugGraph( abs(cl.viewangles[PITCH] - oldAngles[PITCH]), 0 ); in CL_CreateCmd()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | cl_input.c | 530 vec3_t oldAngles; in CL_CreateCmd() local 532 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd() 551 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd() 552 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd() 553 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd() 554 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd() 563 SCR_DebugGraph( abs(cl.viewangles[YAW] - oldAngles[YAW]), 0 ); in CL_CreateCmd() 566 SCR_DebugGraph( abs(cl.viewangles[PITCH] - oldAngles[PITCH]), 0 ); in CL_CreateCmd()
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/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | cl_input.cpp | 679 vec3_t oldAngles; in CL_CreateCmd() local 681 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd() 700 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd() 701 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd() 702 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd() 703 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd() 717 SCR_DebugGraph( abs(cl.viewangles[YAW] - oldAngles[YAW]), 0 ); in CL_CreateCmd() 720 SCR_DebugGraph( abs(cl.viewangles[PITCH] - oldAngles[PITCH]), 0 ); in CL_CreateCmd()
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/dports/games/evq3/evq3/code/client/ |
H A D | cl_input.c | 539 vec3_t oldAngles; in CL_CreateCmd() local 541 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd() 568 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd() 569 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd() 570 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd() 571 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd() 580 SCR_DebugGraph( abs(cl.viewangles[YAW] - oldAngles[YAW]), 0 ); in CL_CreateCmd() 583 SCR_DebugGraph( abs(cl.viewangles[PITCH] - oldAngles[PITCH]), 0 ); in CL_CreateCmd()
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/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | cl_input.c | 547 vec3_t oldAngles; in CL_CreateCmd() local 549 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd() 568 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd() 569 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd() 570 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd() 571 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd() 580 SCR_DebugGraph( abs(cl.viewangles[YAW] - oldAngles[YAW]), 0 ); in CL_CreateCmd() 583 SCR_DebugGraph( abs(cl.viewangles[PITCH] - oldAngles[PITCH]), 0 ); in CL_CreateCmd()
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/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | cl_input.c | 547 vec3_t oldAngles; in CL_CreateCmd() local 549 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd() 568 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd() 569 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd() 570 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd() 571 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd() 580 SCR_DebugGraph( abs(cl.viewangles[YAW] - oldAngles[YAW]), 0 ); in CL_CreateCmd() 583 SCR_DebugGraph( abs(cl.viewangles[PITCH] - oldAngles[PITCH]), 0 ); in CL_CreateCmd()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/client/ |
H A D | cl_input.c | 583 vec3_t oldAngles; in CL_CreateCmd() local 585 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd() 604 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd() 605 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd() 606 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd() 607 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd() 616 SCR_DebugGraph( abs(cl.viewangles[YAW] - oldAngles[YAW]), 0 ); in CL_CreateCmd() 619 SCR_DebugGraph( abs(cl.viewangles[PITCH] - oldAngles[PITCH]), 0 ); in CL_CreateCmd()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/ |
H A D | cl_input.c | 583 vec3_t oldAngles; in CL_CreateCmd() local 585 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd() 604 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd() 605 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd() 606 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd() 607 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd() 616 SCR_DebugGraph( abs(cl.viewangles[YAW] - oldAngles[YAW]), 0 ); in CL_CreateCmd() 619 SCR_DebugGraph( abs(cl.viewangles[PITCH] - oldAngles[PITCH]), 0 ); in CL_CreateCmd()
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/dports/games/iortcw/iortcw-1.51c/SP/code/client/ |
H A D | cl_input.c | 638 vec3_t oldAngles; in CL_CreateCmd() local 641 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd() 660 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd() 661 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd() 662 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd() 663 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd() 680 SCR_DebugGraph( fabs(cl.viewangles[YAW] - oldAngles[YAW]) ); in CL_CreateCmd() 683 SCR_DebugGraph( fabs(cl.viewangles[PITCH] - oldAngles[PITCH]) ); in CL_CreateCmd()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/ |
H A D | UsercmdGen.cpp | 767 idVec3 oldAngles; in MakeCurrent() local 770 oldAngles = viewangles; in MakeCurrent() 794 if ( viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in MakeCurrent() 795 viewangles[PITCH] = oldAngles[PITCH] + 90; in MakeCurrent() 796 } else if ( oldAngles[PITCH] - viewangles[PITCH] > 90 ) { in MakeCurrent() 797 viewangles[PITCH] = oldAngles[PITCH] - 90; in MakeCurrent()
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | cl_input.c | 664 vec3_t oldAngles; in CL_CreateCmd() local 667 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd() 686 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd() 687 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd() 688 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd() 689 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd() 706 SCR_DebugGraph( fabs(cl.viewangles[YAW] - oldAngles[YAW]) ); in CL_CreateCmd() 709 SCR_DebugGraph( fabs(cl.viewangles[PITCH] - oldAngles[PITCH]) ); in CL_CreateCmd()
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | cl_input.cpp | 1333 vec3_t oldAngles; in CL_CreateCmd() local 1335 VectorCopy( cl.viewangles, oldAngles ); in CL_CreateCmd() 1354 if ( cl.viewangles[PITCH] - oldAngles[PITCH] > 90 ) { in CL_CreateCmd() 1355 cl.viewangles[PITCH] = oldAngles[PITCH] + 90; in CL_CreateCmd() 1356 } else if ( oldAngles[PITCH] - cl.viewangles[PITCH] > 90 ) { in CL_CreateCmd() 1357 cl.viewangles[PITCH] = oldAngles[PITCH] - 90; in CL_CreateCmd() 1366 SCR_DebugGraph( abs(cl.viewangles[YAW] - oldAngles[YAW]), 0 ); in CL_CreateCmd() 1369 SCR_DebugGraph( abs(cl.viewangles[PITCH] - oldAngles[PITCH]), 0 ); in CL_CreateCmd()
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_ents.c | 668 vec3_t oldAngles, angles, deltaAngles; in CG_AdjustPositionForMover() local 682 BG_EvaluateTrajectory( ¢->currentState.apos, fromTime, oldAngles ); in CG_AdjustPositionForMover() 688 VectorSubtract( angles, oldAngles, deltaAngles ); in CG_AdjustPositionForMover()
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_ents.c | 668 vec3_t oldAngles, angles, deltaAngles; in CG_AdjustPositionForMover() local 682 BG_EvaluateTrajectory( ¢->currentState.apos, fromTime, oldAngles ); in CG_AdjustPositionForMover() 688 VectorSubtract( angles, oldAngles, deltaAngles ); in CG_AdjustPositionForMover()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_ents.c | 668 vec3_t oldAngles, angles, deltaAngles; in CG_AdjustPositionForMover() local 682 BG_EvaluateTrajectory( ¢->currentState.apos, fromTime, oldAngles ); in CG_AdjustPositionForMover() 688 VectorSubtract( angles, oldAngles, deltaAngles ); in CG_AdjustPositionForMover()
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_ents.c | 668 vec3_t oldAngles, angles, deltaAngles; in CG_AdjustPositionForMover() local 682 BG_EvaluateTrajectory( ¢->currentState.apos, fromTime, oldAngles ); in CG_AdjustPositionForMover() 688 VectorSubtract( angles, oldAngles, deltaAngles ); in CG_AdjustPositionForMover()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_ents.c | 846 vec3_t oldAngles, angles, deltaAngles; in CG_AdjustPositionForMover() local 863 BG_EvaluateTrajectory( ¢->currentState.apos, fromTime, oldAngles ); in CG_AdjustPositionForMover() 869 VectorSubtract( angles, oldAngles, deltaAngles ); in CG_AdjustPositionForMover()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/ |
H A D | Physics_Parametric.cpp | 576 idAngles oldLocalAngles, oldAngles; in Evaluate() local 583 oldAngles = current.angles; in Evaluate() 635 current.angles = oldAngles; in Evaluate()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/ |
H A D | Physics_Parametric.cpp | 576 idAngles oldLocalAngles, oldAngles; in Evaluate() local 583 oldAngles = current.angles; in Evaluate() 635 current.angles = oldAngles; in Evaluate()
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_ents.c | 1874 vec3_t oldAngles, angles, deltaAngles; in CG_AdjustPositionForMover() local 1897 BG_EvaluateTrajectory( ¢->currentState.apos, fromTime, oldAngles ); in CG_AdjustPositionForMover() 1903 VectorSubtract( angles, oldAngles, deltaAngles ); in CG_AdjustPositionForMover()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_ents.c | 2190 vec3_t oldAngles, angles, deltaAngles; in CG_AdjustPositionForMover() local 2213 BG_EvaluateTrajectory( ¢->currentState.apos, fromTime, oldAngles ); in CG_AdjustPositionForMover() 2219 VectorSubtract( angles, oldAngles, deltaAngles ); in CG_AdjustPositionForMover()
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_ents.c | 3008 vec3_t oldAngles, angles, deltaAngles; in CG_AdjustPositionForMover() local 3028 BG_EvaluateTrajectory( ¢->currentState.apos, fromTime, oldAngles ); in CG_AdjustPositionForMover() 3034 VectorSubtract( angles, oldAngles, deltaAngles ); in CG_AdjustPositionForMover()
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