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Searched refs:oldDirection (Results 1 – 25 of 70) sorted by relevance

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/dports/www/kanboard/kanboard-1.2.21/app/Helper/
H A DCommentHelper.php18 …$oldDirection = $this->userMetadataCacheDecorator->get(UserMetadataModel::KEY_COMMENT_SORTING_DIRE…
19 $newDirection = $oldDirection === 'ASC' ? 'DESC' : 'ASC';
/dports/graphics/panomatic/panomatic-0.9.4/vigra/include/vigra/
H A Dpixelneighborhood.hxx1075 Direction oldDirection = neighborCode_.direction(); in turnRight() local
1078 (oldDirection, neighborCode_.direction())); in turnRight()
1088 Direction oldDirection = neighborCode_.direction(); in turnLeft() local
1091 (oldDirection, neighborCode_.direction())); in turnLeft()
1101 Direction oldDirection = neighborCode_.direction(); in turnRound() local
1104 (oldDirection, neighborCode_.direction())); in turnRound()
1112 Direction oldDirection = neighborCode_.direction(); in turnTo() local
1115 (oldDirection, neighborCode_.direction())); in turnTo()
/dports/graphics/vigra/vigra-8acd73a/include/vigra/
H A Dpixelneighborhood.hxx1154 Direction oldDirection = neighborCode_.direction(); in turnRight() local
1157 (oldDirection, neighborCode_.direction())); in turnRight()
1167 Direction oldDirection = neighborCode_.direction(); in turnLeft() local
1170 (oldDirection, neighborCode_.direction())); in turnLeft()
1180 Direction oldDirection = neighborCode_.direction(); in turnRound() local
1183 (oldDirection, neighborCode_.direction())); in turnRound()
1191 Direction oldDirection = neighborCode_.direction(); in turnTo() local
1194 (oldDirection, neighborCode_.direction())); in turnTo()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/scalpel/
H A Dscalpel_people.cpp192 int oldDirection, oldFrame; in setWalking() local
200 oldDirection = _sequenceNumber; in setWalking()
306 _sequenceNumber = (oldDirection == -1) ? MAP_RIGHT : oldDirection; in setWalking()
331 if (_sequenceNumber == oldDirection) in setWalking()
/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/scalpel/
H A Dscalpel_people.cpp192 int oldDirection, oldFrame; in setWalking() local
200 oldDirection = _sequenceNumber; in setWalking()
310 _sequenceNumber = (oldDirection == -1) ? MAP_RIGHT : oldDirection; in setWalking()
335 if (_sequenceNumber == oldDirection) in setWalking()
/dports/www/joomla3/joomla3-3.9.24/libraries/src/MVC/Model/
H A DListModel.php627 $oldDirection = $app->input->get('filter_order_Dir');
629 if (!empty($oldDirection) && in_array(strtoupper($oldDirection), array('ASC', 'DESC', '')))
631 $this->setState('list.direction', $oldDirection);
/dports/emulators/mgba/mgba-0.9.2/src/platform/qt/
H A DShortcutController.cpp91 GamepadAxisEvent::Direction oldDirection = item->direction(); in updateAxis() local
93 m_axes.take(std::make_pair(oldAxis, oldDirection)); in updateAxis()
266 GamepadAxisEvent::Direction oldDirection = item->direction(); in loadGamepadShortcuts() local
268 m_axes.take(std::make_pair(oldAxis, oldDirection)); in loadGamepadShortcuts()
/dports/games/libretro-mgba/mgba-6186d45/src/platform/qt/
H A DShortcutController.cpp91 GamepadAxisEvent::Direction oldDirection = item->direction(); in updateAxis() local
93 m_axes.take(std::make_pair(oldAxis, oldDirection)); in updateAxis()
266 GamepadAxisEvent::Direction oldDirection = item->direction(); in loadGamepadShortcuts() local
268 m_axes.take(std::make_pair(oldAxis, oldDirection)); in loadGamepadShortcuts()
/dports/editors/calligra/calligra-3.2.1/sheets/commands/
H A DSheetCommands.cpp196 oldDirection = newDirection = sheet->layoutDirection(); in SheetPropertiesCommand()
283 sheet->setLayoutDirection(oldDirection); in undo()
H A DSheetCommands.h172 Qt::LayoutDirection oldDirection, newDirection; variable
/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/qml/animations/
H A Dqabstractanimationjob.cpp317 Direction oldDirection = m_direction; in setState() local
381 … || (oldDirection == Forward && (oldCurrentTime * (oldCurrentLoop + 1)) == (dura * m_loopCount)) in setState()
382 || (oldDirection == Backward && oldCurrentTime == 0)) { in setState()
/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/qml/animations/
H A Dqabstractanimationjob.cpp317 Direction oldDirection = m_direction; in setState() local
381 … || (oldDirection == Forward && (oldCurrentTime * (oldCurrentLoop + 1)) == (dura * m_loopCount)) in setState()
382 || (oldDirection == Backward && oldCurrentTime == 0)) { in setState()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lab/
H A Dengine.cpp564 uint16 oldDirection = 0; in processEvent() local
586 processMainButton(curInv, lastInv, oldDirection, forceDraw, buttonId, actionMode); in processEvent()
712 void LabEngine::processMainButton(uint16 &curInv, uint16 &lastInv, uint16 &oldDirection, bool &forc… in processMainButton() argument
767 oldDirection = _direction; in processMainButton()
803 if (_direction == oldDirection) in processMainButton()
/dports/games/scummvm/scummvm-2.5.1/engines/lab/
H A Dengine.cpp565 uint16 oldDirection = 0; in processEvent() local
587 processMainButton(curInv, lastInv, oldDirection, forceDraw, buttonId, actionMode); in processEvent()
713 void LabEngine::processMainButton(uint16 &curInv, uint16 &lastInv, uint16 &oldDirection, bool &forc… in processMainButton() argument
768 oldDirection = _direction; in processMainButton()
804 if (_direction == oldDirection) in processMainButton()
/dports/converters/wkhtmltopdf/qt-5db36ec/src/corelib/animation/
H A Dqabstractanimation.cpp542 QAbstractAnimation::Direction oldDirection = direction; in setState() local
602 …|| (oldDirection == QAbstractAnimation::Forward && (oldCurrentTime * (oldCurrentLoop + 1)) == (dur… in setState()
603 || (oldDirection == QAbstractAnimation::Backward && oldCurrentTime == 0)) { in setState()
/dports/x11/xlockmore/xlockmore-5.67/modes/
H A Dant3d.c622 short oldDirection = *direction; in heading() local
628 if (oldDirection & 1) in heading()
629 *direction = oldDirection - 1; in heading()
631 *direction = oldDirection + 1; in heading()
634 [turn][oldGravity][oldDirection % 4]; in heading()
636 [turn][oldGravity][oldDirection % 4]; in heading()
642 if (oldDirection & 1) in heading()
643 *direction = oldDirection - 1; in heading()
645 *direction = oldDirection + 1; in heading()
648 [turn][oldGravity][oldDirection]; in heading()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/prince/
H A Dhero.h119 int rotateHero(int oldDirection, int newDirection);
H A Dhero.cpp527 int Hero::rotateHero(int oldDirection, int newDirection) { in rotateHero() argument
528 switch (oldDirection) { in rotateHero()
570 error("rotateHero - wrong directions - old %d, new %d", oldDirection, newDirection); in rotateHero()
/dports/games/scummvm/scummvm-2.5.1/engines/prince/
H A Dhero.h119 int rotateHero(int oldDirection, int newDirection);
/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/corelib/animation/
H A Dqabstractanimation.cpp963 QAbstractAnimation::Direction oldDirection = direction; in setState() local
1023 …|| (oldDirection == QAbstractAnimation::Forward && (oldCurrentTime * (oldCurrentLoop + 1)) == (dur… in setState()
1024 || (oldDirection == QAbstractAnimation::Backward && oldCurrentTime == 0)) { in setState()
/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/corelib/animation/
H A Dqabstractanimation.cpp963 QAbstractAnimation::Direction oldDirection = direction; in setState() local
1023 …|| (oldDirection == QAbstractAnimation::Forward && (oldCurrentTime * (oldCurrentLoop + 1)) == (dur… in setState()
1024 || (oldDirection == QAbstractAnimation::Backward && oldCurrentTime == 0)) { in setState()
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/corelib/animation/
H A Dqabstractanimation.cpp963 QAbstractAnimation::Direction oldDirection = direction; in setState() local
1023 …|| (oldDirection == QAbstractAnimation::Forward && (oldCurrentTime * (oldCurrentLoop + 1)) == (dur… in setState()
1024 || (oldDirection == QAbstractAnimation::Backward && oldCurrentTime == 0)) { in setState()
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/corelib/animation/
H A Dqabstractanimation.cpp963 QAbstractAnimation::Direction oldDirection = direction; in setState() local
1023 …|| (oldDirection == QAbstractAnimation::Forward && (oldCurrentTime * (oldCurrentLoop + 1)) == (dur… in setState()
1024 || (oldDirection == QAbstractAnimation::Backward && oldCurrentTime == 0)) { in setState()
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/corelib/animation/
H A Dqabstractanimation.cpp963 QAbstractAnimation::Direction oldDirection = direction; in setState() local
1023 …|| (oldDirection == QAbstractAnimation::Forward && (oldCurrentTime * (oldCurrentLoop + 1)) == (dur… in setState()
1024 || (oldDirection == QAbstractAnimation::Backward && oldCurrentTime == 0)) { in setState()
/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/corelib/animation/
H A Dqabstractanimation.cpp963 QAbstractAnimation::Direction oldDirection = direction; in setState() local
1023 …|| (oldDirection == QAbstractAnimation::Forward && (oldCurrentTime * (oldCurrentLoop + 1)) == (dur… in setState()
1024 || (oldDirection == QAbstractAnimation::Backward && oldCurrentTime == 0)) { in setState()

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