Searched refs:oldNumUnits (Results 1 – 1 of 1) sorted by relevance
203 const unsigned int oldNumUnits = *(cache.GetNumUnitsPtr()); in DamageObjectsInExplosionRadius() local217 for (unsigned int n = oldNumUnits; n < newNumUnits; n++) { in DamageObjectsInExplosionRadius()226 cache.Reset(oldNumUnits, oldNumFeatures); in DamageObjectsInExplosionRadius()